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Re: RPG Project: Reactor 17

Posted: March 29th, 2010, 12:10 pm
by GR1M
I made some music couple months ago.

Re: RPG Project: Reactor 17

Posted: March 29th, 2010, 12:14 pm
by arcones
Cool. Describe the music... creepy, spring type music, or general soundtrack-for-game music... :)

Re: RPG Project: Reactor 17

Posted: March 29th, 2010, 12:19 pm
by Leo_V117
Update: For now, i cant add video logs, but that will be available as a mod after the game is released.

Re: RPG Project: Reactor 17

Posted: March 29th, 2010, 12:20 pm
by arcones
kk. Any idea when it'll be released?

Re: RPG Project: Reactor 17

Posted: March 29th, 2010, 1:07 pm
by Leo_V117
i dunno. I need some help with it. I need a code that tells the engine to load music from a set folder, the music format is *.ogg, *.mp3 so yeah, anyone who can create this code, Gets their name in the Game info. Make sure that the music doesnt repeat. It only plays once unless its selected again and it doesnt play any other music other than the music set in the map.cfg

Re: RPG Project: Reactor 17

Posted: March 29th, 2010, 1:11 pm
by arcones
Sorry, can't help you there. Although I would look at sandbox' juke box and see if you can find something useful there. ;)

Re: RPG Project: Reactor 17

Posted: March 30th, 2010, 6:46 am
by Leo_V117
Well, i tried it, but i want to make the sound stop when its finished playing and instantly play the map music.

Re: RPG Project: Reactor 17

Posted: March 30th, 2010, 8:48 am
by arcones
Leo_V117 wrote:Well, i tried it, but i want to make the sound stop when its finished playing and instantly play the map music.
I'm not quite understanding you... When you want your music to finish, then you want the map music to play? (like the stuff from sandbox?)

Or am I thinking something completely different? :roll:

Re: RPG Project: Reactor 17

Posted: March 30th, 2010, 11:26 am
by Leo_V117
Exactly that arcones. well done.

Re: RPG Project: Reactor 17

Posted: March 30th, 2010, 11:33 am
by arcones
Wow, was that sarcasm? :D