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In the meantime please join the new Discord Server!
If you have any questions please e-mail me through the Platinum Arts website.
Search found 18 matches
- April 5th, 2012, 4:56 pm
- Forum: Sandbox General Support
- Topic: Sound During Teleport to New Map
- Replies: 15
- Views: 4899
Re: Sound During Teleport to New Map
kddekadenz! You did it! Thanks so much!
- March 22nd, 2012, 3:36 pm
- Forum: Sandbox General Support
- Topic: Sound During Teleport to New Map
- Replies: 15
- Views: 4899
Re: Sound During Teleport to New Map
Thx for the input Mike. The thing is I can't make it as two separate entities. Maybe if I explain things a bit better. Basically, we have a setup in such a manner so that when a sound is made, a reward is delivered. But we only want rewards given when the player activates the teloporter. I have done...
- March 15th, 2012, 3:21 pm
- Forum: Sandbox General Support
- Topic: Sound During Teleport to New Map
- Replies: 15
- Views: 4899
Re: Sound During Teleport to New Map
AHH so close! so now it does randomly teloport but makes the noise like 1/10th of the time, really weird. And every time I restart PAS the object does not have the script attached to it anymore so I have to F6 - load save and execute it again each time. That is really weird. Could it be that the bee...
- March 2nd, 2012, 3:02 pm
- Forum: Sandbox General Support
- Topic: Sound During Teleport to New Map
- Replies: 15
- Views: 4899
Re: Sound During Teleport to New Map
to Chochlatepie33, The script you gave (second one since I need the beep at the begging) did some wierd things. First, it didnt load properly, once i put it in the .cfg. I had to manually type the last line (not a complaint at all, just wondering if that has something to do with the script). Then wh...
- February 17th, 2012, 2:58 pm
- Forum: Sandbox General Support
- Topic: Sound During Teleport to New Map
- Replies: 15
- Views: 4899
Re: Sound During Teleport to New Map
i actually already have a trigger for this teleport, but I need both triggers to work at the same time. when I did u script kdd, it canced the previous script i had which was: level_trigger_1 = [ listofmaps = [HT_left HT_right]; map (at $listofmaps (rnd (listlen $listofmaps)))] is there a way I can ...
- February 17th, 2012, 1:36 pm
- Forum: Sandbox General Support
- Topic: Trial Runs
- Replies: 15
- Views: 6129
Re: Trial Runs
not yet testing, but soon the engine will be! Just have to figure out this sound issue i'm working on. I just made another post abt it. If you can help me out with that, it would be awsome! lol
- February 15th, 2012, 7:52 pm
- Forum: Sandbox General Support
- Topic: Sound During Teleport to New Map
- Replies: 15
- Views: 4899
Sound During Teleport to New Map
Hey,
Does anyone perchance know how to make a sound entities trigger during a teleport to a new map? Do I have to make it in such a way that ALL loading screens make sounds or something. If so, How would I even do that? I'd really appreciate it if anyone could help me out please.
<(-_-)>
Does anyone perchance know how to make a sound entities trigger during a teleport to a new map? Do I have to make it in such a way that ALL loading screens make sounds or something. If so, How would I even do that? I'd really appreciate it if anyone could help me out please.
<(-_-)>
- November 4th, 2011, 3:49 pm
- Forum: Sandbox General Support
- Topic: Trial Runs
- Replies: 15
- Views: 6129
Re: Trial Runs
thx chochlatepie33, you were right, and with Leo_V117's help I was able to work out all the quirks and it works perfectly. THANK YOU EVERYONE!
- October 31st, 2011, 4:28 pm
- Forum: Sandbox General Support
- Topic: Trial Runs
- Replies: 15
- Views: 6129
Re: Trial Runs
Thanks for the tremendous support guys. I tried executing the trigger, but when I did, it said " missing"]" ". So im not really sure what is going on. Could it be something wrong with the script or more likely than not, does it have to do with the way I applied it? This is with r...
- October 6th, 2011, 12:12 pm
- Forum: Sandbox General Support
- Topic: Trial Runs
- Replies: 15
- Views: 6129
Re: Trial Runs
Leo_v117, THAT WOULD BE AMAZING! Please let me know if you find the coding!