Hi! Welcome to the forum for Platinum Arts Sandbox Free 3D Game Maker. I currently have the forums locked as I am attempting to properly update them.
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If you have any questions please e-mail me through the Platinum Arts website.
In the meantime please join the new Discord Server!
If you have any questions please e-mail me through the Platinum Arts website.
Search found 16 matches
- August 6th, 2013, 4:43 pm
- Forum: Sandbox General Support
- Topic: Random teledest choice in one map
- Replies: 1
- Views: 1736
Re: Random teledest choice in one map
Any takers on this at all?
- July 24th, 2013, 3:50 pm
- Forum: Sandbox General Support
- Topic: Edit player sliding/physics/gravity
- Replies: 2
- Views: 2411
Re: Edit player sliding/physics/gravity
Thanks for the reply. I'll try it out some time, but I found that I don't need this anymore because the maximum velocity the player achieves most often doesn't pass the threshold required for sliding.
- July 17th, 2013, 7:57 pm
- Forum: Sandbox General Support
- Topic: Random teledest choice in one map
- Replies: 1
- Views: 1736
Random teledest choice in one map
Hi again all, I've seen that you can make a teleport start a new map with a trigger, and I understand how that works. Is it possible, though, to have a teleport choose among multiple teledests in one map randomly? From what I know of teledests, if two teledests have the same entrance, the first one ...
- March 23rd, 2013, 1:30 pm
- Forum: Sandbox General Support
- Topic: Edit player sliding/physics/gravity
- Replies: 2
- Views: 2411
Edit player sliding/physics/gravity
Hi all, Is there a simple or easily understandable way to modify the physics of movement and sliding in platinum arts? My issue is that if the player ceases inputting a movement command (lets say 'w', or in my case, mouse movement in the +Y axis because mouselook = 0 in my game) the player will stil...
- March 23rd, 2013, 1:18 pm
- Forum: Sandbox General Support
- Topic: Can't get 2.6.1 to start without being in co-op mode
- Replies: 3
- Views: 2840
Re: Can't get 2.6.1 to start without being in co-op mode
Does the escape key work? Like, your keys work and all? My post should help you load maps in that way. Also chocolate's post should help as well if your keyboard is responsive. There are a variety of ways to load into a different game mode so long as your keys are functional in game. You might even ...
- March 20th, 2013, 7:16 pm
- Forum: Sandbox General Support
- Topic: Can't get 2.6.1 to start without being in co-op mode
- Replies: 3
- Views: 2840
Re: Can't get 2.6.1 to start without being in co-op mode
Did you try to hit escape, go to load map/load custom map, and see if you can change anything in the game mode tab?
- March 19th, 2013, 6:00 pm
- Forum: Sandbox General Support
- Topic: Sandbox stops working after a few days !!!
- Replies: 16
- Views: 7258
Re: Sandbox stops working after a few days !!!
Alright here is how I fixed it: Clicking the launcher, I couldnt use any keyboard functions, but I clicked on the "CLICK ME TO START" batch file and it allowed me to click my way through the menus to restore the defaults as mentioned. I am including a screenshot of what it looked like bef...
- March 8th, 2013, 12:00 pm
- Forum: Sandbox General Support
- Topic: Restricting X-Axis mouse movement
- Replies: 2
- Views: 2430
Re: Restricting X-Axis mouse movement
Figured it out using Autohotkey as before, modifying the previous script. The symptoms of the error were odd, but a huge performance hit while the player was spinning suggested that the computer could not do a particular function, but was trying. I manually specified 2 pixels in the middle of the sc...
- March 7th, 2013, 12:38 pm
- Forum: Sandbox General Support
- Topic: Restricting X-Axis mouse movement
- Replies: 2
- Views: 2430
Re: Restricting X-Axis mouse movement
I tried using an authotkey script that works wonderfully in windows explorer: YOUR FAVORITE KEY 1:: Confine := !Confine ClipCursor( Confine, A_ScreenWidth//2, 0, A_ScreenWidth//2, A_ScreenHeight ) Return YOUR FAVORITE KEY 2:: Confine := !Confine ClipCursor( Confine, 0, A_ScreenHeight//2, A_ScreenWid...
- March 6th, 2013, 1:16 pm
- Forum: Sandbox General Support
- Topic: Restricting X-Axis mouse movement
- Replies: 2
- Views: 2430
Restricting X-Axis mouse movement
Hi all,
Is there a way to restrict (eliminate) a player's mouse x-axis in game or through .cfg file editing? Or is it simpler to do it through programs in Windows?
Thanks much!
Is there a way to restrict (eliminate) a player's mouse x-axis in game or through .cfg file editing? Or is it simpler to do it through programs in Windows?
Thanks much!