Hi! Welcome to the forum for Platinum Arts Sandbox Free 3D Game Maker. I currently have the forums locked as I am attempting to properly update them.
In the meantime please join the new Discord Server!
If you have any questions please e-mail me through the Platinum Arts website.
In the meantime please join the new Discord Server!
If you have any questions please e-mail me through the Platinum Arts website.
Search found 15 matches
- November 29th, 2014, 11:59 am
- Forum: Sandbox General Chat
- Topic: An ETA on the new paid version of PAS?
- Replies: 0
- Views: 7773
An ETA on the new paid version of PAS?
Really sorry if this has been already asked or answered, but I really wanted to know more about the developing stage of the new PAS ? Are you still working on it or project is canceled because I couldn't find any info about it. Thanks!
- September 29th, 2014, 5:15 pm
- Forum: Forum Introductions
- Topic: Sharing My Music and Sound FX - Over 2000 Tracks
- Replies: 271
- Views: 94091
Re: Sharing my music
Excellent work mate I enjoy some of ur tunes a lot!
- July 28th, 2014, 2:58 pm
- Forum: Tutorials and Resources
- Topic: Motion Sickness watching tutorials.
- Replies: 4
- Views: 4838
Re: Motion Sickness watching tutorials.
On a serious note Ghastly, you should see a doctor and check out if there is a problem with your inner ear. I had something similar and it was very..scary
- April 18th, 2014, 2:36 pm
- Forum: Tutorials and Resources
- Topic: Scrolling texture tutorial
- Replies: 2
- Views: 4776
Re: Scrolling texture tutorial
Wow awesome stuff! Didn't know about this command, ty for sharing! I only knew 'vscale'
- April 16th, 2014, 10:35 am
- Forum: Tutorials and Resources
- Topic: Attaching Weapon to Character (RPG mode)
- Replies: 4
- Views: 5262
Re: Attaching Weapon to Character (RPG mode)
Brilliant! Simply brilliant! :D Ty so much for taking your time to write this, I already learned alot (being a total noob at scripting and other engine stuff, I am only a 3d artist). I'm pretty sure this will help a LOT of ppl. Btw if I am getting this right, I see that you attach the weapon model t...
- April 13th, 2014, 3:43 pm
- Forum: Donate Content To Sandbox And The Community
- Topic: Free weapon for FPS game
- Replies: 4
- Views: 6362
Re: Free weapon for FPS game
As usual ur work is outstanding :) I wanted to ask you if u ever worked with tags (empties) in blender, and if u ever exported a fully functional IQM model with tags AND eventually if you made them work in PAS. By work I mean if u know how to script one model to attach to an item (weapon for example...
- March 5th, 2014, 1:53 pm
- Forum: Board News & Announcements
- Topic: Official Sandbox Wishlist Thread
- Replies: 50
- Views: 283427
Re: Official Sandbox Wishlist Thread
Are there any news on the new release of PAS? I was wondering this because I saw that the kickstarter plan isn't going really well unfortunetly I really wish I'd had the money to support all the developers for this amazing project. If kickstarter fails, what will become of the future of PAS?
- February 21st, 2014, 3:13 pm
- Forum: RPG Maker Mode
- Topic: Main Character Basic Animations
- Replies: 4
- Views: 5139
Re: Main Character Basic Animations
You know, it's ppl like Wind Astella that really make the difference when it comes to PAS :) Some ppl, like me, are good in making models and animations, but lack the knowledge of giving them 'life' in a game engine (importing, scripting etc.). Tutorials like this one can really make the difference ...
- February 18th, 2014, 4:07 pm
- Forum: RPG Maker Mode
- Topic: Cloud Strife character - HELP :/
- Replies: 8
- Views: 6516
Re: Cloud Strife character - HELP :/
The link didn't work for me. However, I can help out if you can be more specific about ur model. In what format are you trying to export it?
- January 18th, 2014, 5:47 pm
- Forum: Board News & Announcements
- Topic: Official Sandbox Wishlist Thread
- Replies: 50
- Views: 283427
Re: Official Sandbox Wishlist Thread
I was thinking of an important feature for RPG mode that should be added: random drop in loot function. By that I mean adding to monsters (or chests, barrels etc.), a database of items that can randomly drop, and maybe (if possible) even have a certain drop rate %. Let me give u an example: You add ...