Hi! Welcome to the forum for Platinum Arts Sandbox Free 3D Game Maker. I currently have the forums locked as I am attempting to properly update them.
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If you have any questions please e-mail me through the Platinum Arts website.
In the meantime please join the new Discord Server!
If you have any questions please e-mail me through the Platinum Arts website.
Search found 54 matches
- August 15th, 2010, 10:22 pm
- Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
- Topic: Tritium - An MMORPG.
- Replies: 135
- Views: 44749
Re: "Project TS" - An MMORPG.
It looks cool, you should make a complete sewer system underground... You should also add a skill where you and friends go through dungeons killing spawns and stuff, gaining xp and stuff. You should also have the GOP a political faction for the in-game government, along with a Sarah Palin user mode...
- August 15th, 2010, 8:37 pm
- Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
- Topic: Tritium - An MMORPG.
- Replies: 135
- Views: 44749
Re: "Project TS" - An MMORPG.
If you're looking for ways to add to the engine, there's a "plans for 2.6" page or something. Wait... http://forum.sandboxgamemaker.com/viewtopic.php?f=8&t=838 I think that is more for the planning of PAS 2.6, as for Project TS, we require to edit the engine to cover the demands of ou...
- August 12th, 2010, 11:17 pm
- Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
- Topic: Tritium - An MMORPG.
- Replies: 135
- Views: 44749
Re: "Project TS" - An MMORPG.
Yeah, just let me in on what i need to know, and ill keep on poking at C++
I will now move this conversation over to facebook as you asked.
I will now move this conversation over to facebook as you asked.
- August 12th, 2010, 7:51 pm
- Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
- Topic: Tritium - An MMORPG.
- Replies: 135
- Views: 44749
Re: "Project TS" - An MMORPG.
Well all the ideas i have for adding things will only make the game like another- though some people (Such as me) hate combat based games, so a nice alternative route is always preferably, and i assume you and Dan have steered away from a fully combat based game (Which is good). What annoyed me befo...
- August 12th, 2010, 7:10 pm
- Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
- Topic: Tritium - An MMORPG.
- Replies: 135
- Views: 44749
Re: "Project TS" - An MMORPG.
@ Ronnie I not a straight answer kinda person- but yes i want to help, so if i go about changing my mind, you have the full and complete right to change it back for me ^.^ At any cost. I know i will hit a point where i'll be all like, "OHH I WANT TO MAKE ANOTHER GAME!" and when i get to th...
- August 12th, 2010, 7:03 pm
- Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
- Topic: Kingdoms of Veilmore
- Replies: 9
- Views: 3515
Re: Kingdoms of Veilmore
Well i first need to learn C++, then take a look at the cube 2 engine to see what it really does. Once i know what it is capable of, then i can add what i need to do the things i want it to do. But one thing that i haven't seen with the engine is dynamic lighting, and i would really love to add that...
- August 12th, 2010, 6:49 pm
- Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
- Topic: Tritium - An MMORPG.
- Replies: 135
- Views: 44749
Re: "Project TS" - An MMORPG.
If you guys want i can help out with coding, like before :P It'll be a work in progress however- still wrapping my head around C++, which might take until the end of the year, but with it still being summer, i am enjoying my last week by doing nothing at all, so as soon as school starts ill start re...
- August 12th, 2010, 6:38 pm
- Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
- Topic: Kingdoms of Veilmore
- Replies: 9
- Views: 3515
Re: Kingdoms of Veilmore
C and C++ are used to make edits to the cube engine as necessary. Still trying to grasp the whole code part though, haven't programed in anything such as C before- so it'll take some getting use to first.
- August 7th, 2010, 6:42 pm
- Forum: Sandbox General Support
- Topic: No vehicle simulator
- Replies: 19
- Views: 5118
Re: No vehicle simulator
ohh, so not for public download? =\
- August 7th, 2010, 1:22 pm
- Forum: Sandbox General Support
- Topic: No vehicle simulator
- Replies: 19
- Views: 5118
Re: No vehicle simulator
Wait, what is this SVN thing i keep hearing about? O.o it sounds like source code ::P i like source code
though.... i would think Sandbox comes with the source code by default >.>
