Thanks CP. I think it's working now.
I don't need these textures anymore, but I'll keep them just in case I feel like making a map
Hi! Welcome to the forum for Platinum Arts Sandbox Free 3D Game Maker. I currently have the forums locked as I am attempting to properly update them.
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In the meantime please join the new Discord Server!
If you have any questions please e-mail me through the Platinum Arts website.
Search found 527 matches
- January 2nd, 2012, 5:36 pm
- Forum: Sandbox General Support
- Topic: Sandbox Texture Issue
- Replies: 5
- Views: 1391
- January 2nd, 2012, 5:34 pm
- Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
- Topic: SINK - Underwater Adventure
- Replies: 12
- Views: 4729
Re: SINK - Underwater Adventure
Yeah, I agree, I might try to improve the look of the browser. You can kinda tell I like the colour orange
I might take a look at C++. A few people are recommending I do so, so it's probably a good idea.
I might take a look at C++. A few people are recommending I do so, so it's probably a good idea.
- January 2nd, 2012, 2:28 pm
- Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
- Topic: A big project going underway(help advice welcomed)
- Replies: 17
- Views: 4890
Re: A big project going underway(help advice welcomed)
Post screenshots by editing your post (or post a new comment) and click on "Upload attachment" under the comment box. Select your screenshot file, then click on "Add the file". Wait for it to finish uploading.
- January 2nd, 2012, 12:21 pm
- Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
- Topic: SINK - Underwater Adventure
- Replies: 12
- Views: 4729
Re: SINK - Underwater Adventure
Mhm. I've done various small things in C# already. One example, is a web browser I made in C#; http://sourceforge.net/projects/elementbrowser/
I need a lot more practice though...
I need a lot more practice though...
- January 2nd, 2012, 11:05 am
- Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
- Topic: SINK - Underwater Adventure
- Replies: 12
- Views: 4729
Re: SINK - Underwater Adventure
I might learn C++, but I don't want to learn too many programming languages at once, might get confusing :? I'll decide... at some point. There are too many programming languages, it's difficult to choose which to learn. I'd probably go for either Java, python, C++, C# (I've already practiced quite ...
- January 2nd, 2012, 10:23 am
- Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
- Topic: SINK - Underwater Adventure
- Replies: 12
- Views: 4729
Re: SINK - Underwater Adventure
I cancelled this game, cause there were a number of difficulties. I thought I should make another Sandbox game called sketch, then I thought "I start way too many Sandbox projects", then I cancelled that one too, after 1 hour of production, then I thought, "stuff that, I'll spend the ...
- January 2nd, 2012, 10:17 am
- Forum: Sandbox General Support
- Topic: Sandbox Texture Issue
- Replies: 5
- Views: 1391
Re: Sandbox Texture Issue
It doesn't matter anymore, thanks!
(read sig)
(read sig)
- January 2nd, 2012, 9:47 am
- Forum: Sandbox General Support
- Topic: Sandbox Texture Issue
- Replies: 5
- Views: 1391
Re: Sandbox Texture Issue
I took a look, my package cfg is set out as follows: // SKETCH TEXTURES (this texture pack makes use of textures by Aard, Cloward and FBP) setshader stdworld texture 0 "sketch/dcobble.jpg" texture n "sketch/dcobble_n.jpg" texture z "sketch/dcobble_d.jpg" texscale 0.5 te...
- January 2nd, 2012, 6:24 am
- Forum: Sandbox General Support
- Topic: Sandbox Texture Issue
- Replies: 5
- Views: 1391
Sandbox Texture Issue
For some reason, when I place a cobble texture I added, it seems to go onto all the other textures:
- January 2nd, 2012, 4:51 am
- Forum: Off-topic
- Topic: HAPPY NEW YEAR!!!!!
- Replies: 1
- Views: 1599
Re: HAPPY NEW YEAR!!!!!
^^
I already posted it in the "Merry Christmas" topic, but,
HAPPY NEW YEAR!
I already posted it in the "Merry Christmas" topic, but,
HAPPY NEW YEAR!