I would like some thoughts and or opinions on this tree model I started last night.
any criticisms would be greatly appreciated. thanks.
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tree map model
- daniel_san
- Moderator
- Posts: 84
- Joined: September 8th, 2009, 11:03 pm
- Name: Dan
- IRC Username: daniel_san
Re: tree map model
so do we get vert/edge/triangle counts? 
looks nice, albeit the leaves look slightly flat

looks nice, albeit the leaves look slightly flat
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- daniel_san
- Moderator
- Posts: 84
- Joined: September 8th, 2009, 11:03 pm
- Name: Dan
- IRC Username: daniel_san
Re: tree map model
oh yeah kinda forgot to mention that
ve:570|ed:1084|fa:528
heres some updated screenshots
I'm still not quite satisfied with how it came out but thats usually the case.
Guess its time to experiment with different textures. Possibly a different leaf texture.
The leaves here are of birch species. I don't think they quite fit with the dark bark.
Maybe try a maple or an oak?
We'll see

ve:570|ed:1084|fa:528
heres some updated screenshots
I'm still not quite satisfied with how it came out but thats usually the case.
Guess its time to experiment with different textures. Possibly a different leaf texture.
The leaves here are of birch species. I don't think they quite fit with the dark bark.
Maybe try a maple or an oak?

Re: tree map model
Hi Daniel_san, I can't see your tree to well, but it looks like the alpha chanels are working great. Nice level design btw~
Always~
Vickie
Always~
Vickie

I put time in a bottle ... just saying
)
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