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Sandbox Apps Ideas

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siimvuss
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Re: Sandbox Apps Ideas

Post by siimvuss »

hey captian ahab...
I believe there already is something like that in sandbox... or at least in sauerbraten.
ill check this out and if there is ill post it here.


EDIT

Im quite sure there is such a thing but I didnt find it :(
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GR1M
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Re: Sandbox Apps Ideas

Post by GR1M »

http://www.youtube.com/watch?v=DHrfLF_RatE

this is what I've been waiting for...
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siimvuss
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Re: Sandbox Apps Ideas

Post by siimvuss »

yeah thats definetly something sandbox needs. I would like to see a somekind of collision editor like in UDK, where you can select how complex your collision is.
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Leo_V117
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Re: Sandbox Apps Ideas

Post by Leo_V117 »

Wow. Thats not an app, thats a mod.
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Captain_Ahab
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Re: Sandbox Apps Ideas

Post by Captain_Ahab »

I'm not 100% certain, but I will bet that Kripken is using bulletphysics* collison detection routines to do that. He's already shown vids of using bulletphysics to handle stacking of crates.
Also, Sauerbraten's release history shows a revised collision detection scheme to be in the next official release ( svn too ), but I'm not sure if it can do that.

The engine keeps getting better and better, thanks to all the hard work of the people who develop it.
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*http://bulletphysics.org/wordpress/
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GR1M
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Re: Sandbox Apps Ideas

Post by GR1M »

wow the people are still developing for Saucerbraten?
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Leo_V117
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Re: Sandbox Apps Ideas

Post by Leo_V117 »

Yes, Yes they are... And by the way... I've refined my skills with apps and menus in Cubescript, and I can now develop much more complicated apps. As I suggested in the beggining of this post, Send me your Ideas and I'll make them happen!
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Re: Sandbox Apps Ideas

Post by Runescapedj »

Mirror material maybe?
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Re: Sandbox Apps Ideas

Post by Leo_V117 »

Thats a little complicated... but I'll give it a blast!
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Re: Sandbox Apps Ideas

Post by Runescapedj »

gl with it, maybe it's a good idea for 2.7 as well?
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