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Inside look on planned Puzzle Mode levels.
- Leo_V117
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Inside look on planned Puzzle Mode levels.
As of 2.6/2.7 there will be a new mode in Sandbox. PZL mode, PZL stands for Puzzle. I've been developing textures and levels for the campaign within the mode and I came up with the first level and the textures.
Preview:
http://i53.tinypic.com/lhau0.png
The textures were created by myself, all but the water, although I have got a different water texture. The mode combines First Person with Logic and Memory to create an environment that challenges the player in a friendly way. You may be thinking: "This looks like portal!", "That reminds me of Portal!" or "Is there gonna be a Portal Gun?", It is in fact like Portal, although it performs in a different way, The player has to use pass-codes to open doors, Slide objects into holes, and Use objects to climb walls. The mode may/may not have its own Portal Gun, with an ability to manipulate "Teleports" and "Teleport Destinations" with the Right and Left mouse buttons.
If you have any questions, feel free to reply to the post. More screenshots will be uploaded in due time.
Preview:
http://i53.tinypic.com/lhau0.png
The textures were created by myself, all but the water, although I have got a different water texture. The mode combines First Person with Logic and Memory to create an environment that challenges the player in a friendly way. You may be thinking: "This looks like portal!", "That reminds me of Portal!" or "Is there gonna be a Portal Gun?", It is in fact like Portal, although it performs in a different way, The player has to use pass-codes to open doors, Slide objects into holes, and Use objects to climb walls. The mode may/may not have its own Portal Gun, with an ability to manipulate "Teleports" and "Teleport Destinations" with the Right and Left mouse buttons.
If you have any questions, feel free to reply to the post. More screenshots will be uploaded in due time.
Game Projects
Sandbox Tools
- InHumanUnit
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Re: Inside look on planned Puzzle Mode levels.
If you want, I'll get a Portal gun for PAS
- Leo_V117
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Re: Inside look on planned Puzzle Mode levels.
Nah... thats okay. I can make my own version. I do need some Glass textures though. ensure the textures are 256 x 256, and if they have Normals/bumps, send me them too.
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- Venima
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Re: Inside look on planned Puzzle Mode levels.
I have a question. How the *heck* are you gonna accomplish a portal gun?
And hi!
And hi!
Tombstone's Tournament round 2 has begun! Tombstone's Posting Tournament
Try out my: CFG Easy Text Editor (Note: still in beta)
-----Venima


Try out my: CFG Easy Text Editor (Note: still in beta)
-----Venima


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Re: Inside look on planned Puzzle Mode levels.
Is this is like a new version of mini-games, in a sense?
I'll bet the preview pic you have is an invisible bridge.
I'll bet the preview pic you have is an invisible bridge.
Julius wrote:Contribute to http://www.opengameart.org NOW!
Save the wiki!
- InHumanUnit
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Re: Inside look on planned Puzzle Mode levels.
Venima is alive? I thought he was dead. I saw him on Steam once.
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Re: Inside look on planned Puzzle Mode levels.
I know. I thought he was dead too.InHumanUnit wrote:Venima is alive? I thought he was dead. I saw him on Steam once.
Julius wrote:Contribute to http://www.opengameart.org NOW!
Save the wiki!
- InHumanUnit
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- Joined: May 22nd, 2010, 7:23 am
- Name: Ian, Haiku, I got alot ;)
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Re: Inside look on planned Puzzle Mode levels.
ZOMBIE!!!!!!!
- Runescapedj
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- Leo_V117
- Support Team
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- Joined: February 16th, 2010, 8:00 pm
- Name: Leo
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Re: Inside look on planned Puzzle Mode levels.
There! *points*... Back on topic Guys!
@Venima: New Physics engine, Modelling, Stuff like that...
@chocolatepie33: No invisible bridge... Its not a puzzle... yet...
@Venima: New Physics engine, Modelling, Stuff like that...
@chocolatepie33: No invisible bridge... Its not a puzzle... yet...
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