Leo_V117 and I have decided to work on another version of ESB. This one is not coded in C#, but in C++. I just felt like posting this for you guys...
I'm a little bored out of my mind with mapping, so I've also decided to make JESB (Java Easy Script Builder). As you can probably tell by the name, this version of ESB will be coded in Java. I am working solo on JESB and with Leo on CPPESB. Wish us the best of luck!
-Java
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CPPESB + JESB
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CPPESB + JESB
Age of Darkness
Maps: Music:
Models:
Scripts:
Other:
Visit the company website: (In progress (Expected to be released in two weeks :uber:)



Visit the company page on ModDB: Vulcanis Entertainment
java.x.beast wrote: I got them moves like JAGger!!!
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Re: CPPESB + JESB
Just out of curiosity, are these made in C++/Java, or do they make programs in those languages?
Also, if it's the first guess, then what's the point? Cross-compatibility?
Also, if it's the first guess, then what's the point? Cross-compatibility?
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- Member
- Posts: 194
- Joined: August 10th, 2011, 2:35 pm
- Name: Addis
- IRC Username: javaxbeast
- Location: Chicago, IL
- Contact:
Re: CPPESB + JESB
First, they are made in those languages, but with future updates, they will allow you to make programs in those languages. Although the user will have to manually compile their code by transfering to Eclipse or Dev C++. The point of this is just to create other ESB-like programs that help users with different programming languages too. Like FPS.
-Java
-Java
Age of Darkness
Maps: Music:
Models:
Scripts:
Other:
Visit the company website: (In progress (Expected to be released in two weeks :uber:)



Visit the company page on ModDB: Vulcanis Entertainment
java.x.beast wrote: I got them moves like JAGger!!!
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- Support Team
- Posts: 2458
- Joined: April 27th, 2010, 5:31 pm
- IRC Username: CP
Re: CPPESB + JESB
Ah, I see. Thanks for the info. Good luck!
Julius wrote:Contribute to http://www.opengameart.org NOW!
Save the wiki!