i don't know that it would be that radically diff... the size for one thing, 100-150 mb... no crossover problems from gametype to gametype, just RPG... ummm... i want to put in a second autograss so that you can modify two diff heights on one map (with menus)... bringing some cube 2 things back into the game might be nice... but mostly to get 'everything to work' as advertised (so to speak)... so someone coming in fresh can move from start to finished rpg game smoothly... some people just want to make a game, not learn codeing... it's for them...
i'm just starting with code, but i'm not afraid (although i do use copies to test

)... i want it to remain true to platinum arts so that the documentation doesn't need to change... maybe give a choice for a male or female hero... an ingame cfg editor might be nice, but may be beyond my skills...
if i get it to a certain point of functionality i might get a link so others can modify from there, but i have a ways to go for that, it's kindof a mess right now with script scattered all around... the whole game/save system needs reworking, and maybe i can gleen insight from 2.8 to help... but its a methodical process from one side to the other... then the walkthrough game making demos... (sigh) so much to do... so little time...
(p.s. i enjoy eye candy too, i'll be sure to provide

)