I've imported some Dev textures (like those used in source game engine games) into PAS and found that the characters inside PAS are kinda large. Is the eye level for characters easy to change?
I could go about setting up my game dimension standards in a few different ways still. I'm not going to get too crazy but I would like to import a .obj set to a standard door size and some other things like that. Just to keep things consistent.
Thanks for any advice
