I decided to set up the ore so that 1 in 50 spawns adamantite, if you don't get adamantite then 1 in 10 spawns iron, if you don't get iron then 1 in 4 spawns bronze.
Put this code in with when the monster dies. Beyond this all you need to do is write what the spawns are. But as I said, I'm not so good with RPG mode.
Code: Select all
spawn_goldsack_5
spawn_essence_earth
if (= (rnd 50) 0) [spawn_ore_adamantite] [
if (= (rnd 10) 0) [spawn_ore_iron] [
if (= (rnd 4) 0) [spawn_ore_bronze] []
]
]