
1. how do i get the npc's to talk?
2. how i change the character im playing when making new map.
3. how i make hostile creatures
also working on my c++ and coding
how do i import my own?
When you code something, create a config file with the same name as your map. I.e. "watermelon.cfg" is automatically linked to the "watermelon-art.cfg" and the watermelon.ogz file as well. Just import whatever code you want, to the config file.Nathan wrote:also working on my c++ and coding
how do i import my own?