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Creature Spawning trouble 2.6.1

Posted: February 6th, 2011, 5:50 pm
by home415
I like to know something. How come Master orge has spawns that have rats that attack, heal, and have health. I looked at it and I get that. Though what I don't get is why I can't add them in spawn. Even if I copy and paste I can on that same exact map I can't add any. In 2.6.1 has the spawn though no creatures show up no matter what I do.

Re: Creature Spawning trouble 2.6.1

Posted: February 6th, 2011, 7:03 pm
by kid matthew
This is Because Hirato has changed many things in the code involving spawing and rpg.
Hope this helps
Cheers!!! :D

Re: Creature Spawning trouble 2.6.1

Posted: February 13th, 2011, 5:44 pm
by home415
I have new question now. There is 3 things there. I can't change trigger 0 to 1 or what ever to work and I take it that is what brings up the monsters. So how do I edit it?

Re: Creature Spawning trouble 2.6.1

Posted: February 13th, 2011, 8:57 pm
by kid matthew
to edit the spawn for the monster go into edit mode E for FPS or F1 for RPG. push F3 on the trigger or . to access the info on the spawn go to tag and change it to any number. for . go to the last number and delete the last number then a different number that corresponds to the creature u want.
Cheers
: D

Re: Creature Spawning trouble 2.6.1

Posted: February 14th, 2011, 9:17 pm
by home415
I have tried it when I edit the tag it edits the radius and not the monster. Any help be appreciated. I will still be doing some research on rpg though why this thing in spawn in 2.6.1 happening to me I don't know why. Run on Windows 7 if it makes any difference.