heres the md5.cfg if it helps
Code: Select all
md5load "../blue/bloxblue.1.md5mesh"
//exec "packages/models/rc/ragdoll.cfg"
// leg skins
//md5skin blueskin.png
//md5bumpmap legs "../leg_norm.jpg" legs.jpg
//md5anim "mapmodel" "bloxblue.md5anim" 15 -1
//md5anim "forward" "BlueRunning.md5anim" 110 -1
//md5anim "backward" "Bluebackward.md5anim" 250
//md5anim "left" "Blueleft.md5anim" 100 -1
//md5anim "right" "Blueright.md5anim" 100 -1
//md5anim "jump" "Bluejump.md5anim" 100 -1
//md5anim "swim" "Blueswim.md5anim" 50 -1
//md5anim "shoot|punch" "rc_attack.md5anim" 100
//md5anim "idle" "BlueidolA.md5anim" 50 -1
//md5anim "pain" "rc_pain.md5anim" 100
//md5anim "sink" "Bluesink.md5anim" 50 -1
//md5anim "dying" "rc_dying.md5anim" 100
//md5anim "dead" "Bluedie.md5anim"
//md5anim "edit" "Blueedit.md5anim"
//md5anim "lag" "rc_lag.md5anim"
//md5anim "lose" "Bluelose.md5anim"
mdlscale 1000
mdlbb 4 12.5 .9
mdlellipsecollide 1
left side it says empty mesh in *model location* model.md5
ive tryed everything the only thing that works is if i make it a .obj <.>
PLEASE HELP