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How Do I Code A Jump Pad Map Model As A Level End
Posted: August 28th, 2011, 8:51 pm
by BlackGulf
In 2.6.0 ?
Re: How Do I Code A Jump Pad Map Model As A Level End
Posted: August 29th, 2011, 10:08 am
by arcones
Simple. Place down the jumppad as a mapmodel instead of entity. Using the level_trigger_# and trigger tag, you can code a simple level end/next level script. It's really simple and there are loads of tutorials for that one instance all around the forum. I'd use the search in the top right corner of the forum ;D
Arcones
Re: How Do I Code A Jump Pad Map Model As A Level End
Posted: September 5th, 2011, 10:21 pm
by BlackGulf
sorry but i know nothing about coding
Re: How Do I Code A Jump Pad Map Model As A Level End
Posted: September 6th, 2011, 8:50 am
by arcones
Something like this would help:
Code: Select all
level_trigger_2 = [echo "*message*"; endsp; sleep 1000 [map *name*]]