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Map lighting 2.7.0

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lzrstrm
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Map lighting 2.7.0

Post by lzrstrm »

Im making a new map with 2.7.0 PAS
its an outdoor map on and island and its at night
iv changed the skybox to starfield but how do i darken the map so its night looking?
right now my buildings and ground are bright how do i darken them?
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BlackGulf
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Re: Map lighting 2.7.0

Post by BlackGulf »

add a small light far away from the area that you play in, and it darkens the map, just having a light in map, also after you place the light. press " ` " and type calclight
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lzrstrm
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Re: Map lighting 2.7.0

Post by lzrstrm »

Thx :D :) :P
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Re: Map lighting 2.7.0

Post by BlackGulf »

your welcome, when it comes to in game stuff im ur man
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Re: Map lighting 2.7.0

Post by Leo_V117 »

I advise you select the light you use as the moon and set the colors to "80 80 80". Might make it look a little better. :D
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Re: Map lighting 2.7.0

Post by chocolatepie33 »

try using /ambient 0 (ambient sets the minimum amount of light a surface can get, this obviously makes it 0 light)
and /skylight ### ### ###. This creates a skylight, which lights up the whole map pretty evenly. Using it with values of 255 255 255 gives you this pretty cool ambient-occlusion kind of look.
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