How do I make Entity Tags disappear in gameplay mode?
Posted: October 30th, 2011, 4:38 pm
What I need help with is getting the entity tags to disappear when I press "E" to exit 'edit mode'. I want to do this in order to make a video of one of my students' levels for a scary level contest without having to actually go through the compiling/bat-to-exe process. The problem with the info I've found here is that too many people are using terminology like "all the files" when referring to what to delete/modify instead of being specific and saying "not the folders though" or something. Either that or they are saying that I need to modify files that don't even exist in the PAS 2.6.1(or2.7) directories (like Leo mentioning a file named "SSP.bat" which I have yet to find, sorry bud). I tried Leo's method of changing the "CLICK_ME_TO_START.bat" file by adding the lines concerning ECHO's but that just loaded up the PAS loading screen and showed the menu(I could switch between the edit mode and normal menu view though lol).
Anyways, what I really need is a way to simply not display entity tags and their little blue particle effects when pressing "E" to switch to game play mode so that they do not show up when I make the video. If that is not possible, a link to ANY detailed tut' on how to export a playable level (one that is ONLY playable) would be great(I've already checked out dageek247's tut' and am about to go through with it).Thanks in advance!
Anyways, what I really need is a way to simply not display entity tags and their little blue particle effects when pressing "E" to switch to game play mode so that they do not show up when I make the video. If that is not possible, a link to ANY detailed tut' on how to export a playable level (one that is ONLY playable) would be great(I've already checked out dageek247's tut' and am about to go through with it).Thanks in advance!