New Features
Posted: December 18th, 2011, 8:16 am
Platinum Arts Sandbox should contain the following features:
1. A Circle Grid similar to the square grid where the default number of polygons will always be the maximum that can be adjusted later on to make smaller number of polygons. This circle will depend on the current grid size which will determine the default number of polygons.
2. A Lathe, imagine you made a circle and depending on the side of the which cube you highlighted will cause the circle to rotate on an axis--that if you rotate it 360 degrees will create a sphere. If you have a cube on the other hand, you should be able to make cylinders. Again, depending on the current grid size which will determine the default number of polygons.
3. Other grid shapes like triangles, pentagons, rectangles, etc.
4. There should be more realistic waterfall.
5. There should be a built-in sprite maker or particle maker. I wish I could make smoke particles spin and maybe I could turn it into a life-like tornado.
6. There should be a way to control the behavior of water, like turning it into one with large waves.
7. One very annoying thing about the sunlight reflection is that you can see it even when your behind a large building.
8. There should be a more realistic splashing of the water.
9. Maybe the best thing for you to do is make a documentation of the source code and check against those source codes is the description of what it does plus suggestions and cautions, and maybe everybody will be able to manipulate it and contribute to the faster development of Platinum Arts Sandbox Game Maker.
10. There should be the option to turn walls or grounds into map models, so maybe you can make them move with the waves on the water depending on the setting that you make,if ever there's going to be a functionality like that.
1. A Circle Grid similar to the square grid where the default number of polygons will always be the maximum that can be adjusted later on to make smaller number of polygons. This circle will depend on the current grid size which will determine the default number of polygons.
2. A Lathe, imagine you made a circle and depending on the side of the which cube you highlighted will cause the circle to rotate on an axis--that if you rotate it 360 degrees will create a sphere. If you have a cube on the other hand, you should be able to make cylinders. Again, depending on the current grid size which will determine the default number of polygons.
3. Other grid shapes like triangles, pentagons, rectangles, etc.
4. There should be more realistic waterfall.
5. There should be a built-in sprite maker or particle maker. I wish I could make smoke particles spin and maybe I could turn it into a life-like tornado.
6. There should be a way to control the behavior of water, like turning it into one with large waves.
7. One very annoying thing about the sunlight reflection is that you can see it even when your behind a large building.
8. There should be a more realistic splashing of the water.
9. Maybe the best thing for you to do is make a documentation of the source code and check against those source codes is the description of what it does plus suggestions and cautions, and maybe everybody will be able to manipulate it and contribute to the faster development of Platinum Arts Sandbox Game Maker.
10. There should be the option to turn walls or grounds into map models, so maybe you can make them move with the waves on the water depending on the setting that you make,if ever there's going to be a functionality like that.