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Problem with custom sound

Posted: March 7th, 2012, 3:06 pm
by lzilberm
Hey everyone,

I have a sound file that I integrated into my game. However when I listen to the sound in Windows Media Player, the sound is higher pitched and more crisp. In the game, the sound has clearly been altered. How do I fix this so that the sound file sounds like the original? Thanks a ton.

~~lzilberm

Re: Problem with custom sound

Posted: March 8th, 2012, 9:23 pm
by chocolatepie33
what format is the sound? Sandbox uses .ogg files pretty well, but it might support mp3. anyways, see what format that is, as that might explain everything.

Re: Problem with custom sound

Posted: March 10th, 2012, 5:38 pm
by Sircameron
You might also check to see if you have altered the EQ in wmp from the default settings.. This might explain why the sound isnt as high-pitched and crisp in-game as it sounds in your media player..

Have you tried the sound in another media player to see if its a sandbox exclusive problem?