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Help Making Enemies

Posted: April 12th, 2012, 7:11 pm
by donnelly517
I was using the tutorial, trying to learn to create enemies. I did as it said, dropped waypoints, a location for them, scripted them and their AI as it said. It worked in part, the monsters could detect you, attack, and damage you if you get close. But they can't move properly. They attempt to move and attack me, but go backwards or sideways and get stuck in wide open areas. I checked their speed and such and it was exactly as the tutorial showed. What am I doing wrong. Sorry if this is a stupid question, I only started a few days ago.

Re: Help Making Enemies

Posted: April 12th, 2012, 9:29 pm
by Sircameron
Did you try the "experimentalwaypoint 1"?

Re: Help Making Enemies

Posted: April 13th, 2012, 12:00 am
by Hirato
"experimentalwaypoint" only speeds up waypoint dropping significantly.
It basically tries to create all viable links on the spot rather than requiring you to make them out one by one.

Also, the tutorial mentions the AI debug channel, aka /debug 32
Turn it on if you want to see the waypoints, it literally has to cover the world like a net to work.
See the video below.


Re: Help Making Enemies

Posted: April 13th, 2012, 10:13 am
by kddekadenz
Is the map going to be included in PAS?

Re: Help Making Enemies

Posted: April 13th, 2012, 6:59 pm
by donnelly517
Thanks guys. I fixed it and my wolves and guards attack now.