Trying to Add Realism and Make My Game Easier
Posted: May 13th, 2012, 4:13 pm
(This isn't in SVN. Though I'm using it, most of my games are still in the normal release for stability.)
In one of my rpg games I set bullets for guns to fire at realistic speeds. I soon realized that that would be a problem because AI has perfect accuracy. This makes the game very difficult because you have to keep moving and changing direction is almost sure to get you hit. I'm wondering if anybody knows of a way to give either weapons or AI imperfect accuracy.
Another problem I have is that if a enemy is destroyed with 1 hit or shot, it'll still get one attack on you before it dies. You can shoot an enemy and just before it's dying animation it'll fire 1 shot at you. This don't make the game as hard as the first problem, but it's pretty unrealistic and gets annoying with tough enemies.
In one of my rpg games I set bullets for guns to fire at realistic speeds. I soon realized that that would be a problem because AI has perfect accuracy. This makes the game very difficult because you have to keep moving and changing direction is almost sure to get you hit. I'm wondering if anybody knows of a way to give either weapons or AI imperfect accuracy.
Another problem I have is that if a enemy is destroyed with 1 hit or shot, it'll still get one attack on you before it dies. You can shoot an enemy and just before it's dying animation it'll fire 1 shot at you. This don't make the game as hard as the first problem, but it's pretty unrealistic and gets annoying with tough enemies.