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NPC's and more Objects
Posted: October 23rd, 2009, 6:08 am
by Conner
Hi this is Conner again! I thought this topic doesn't fit with my thread before.
I have 2 questions! The first is very important.
1) How do I add npc's to my map? I know! This question is answered in the FAQ's but I didn't know how do they mean that.
Can you give me a better description or is there a text, step by step or video tutorial?
2) Is there an option to add more objects or make my own?
What I really need are humans! thats very important for my map!
Thank you for help!
Re: NPC's and more Objects
Posted: October 23rd, 2009, 6:29 am
by Conner
I can answer on my second question with this:
http://sandboxgamemaker.com/wiki/index. ... =Mapmodels
sorry I didn't see it!
I can explain what I tried to do with the npcs:
-I copied the savethepicess.cfg file and named it like my map.
-I opened my map and created a red-robot.
But how do I say the robot that he is meaned with this script?
What did I wrong?
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Sorry for my bad english
Re: NPC's and more Objects
Posted: October 23rd, 2009, 7:16 am
by siimvuss
Conner wrote:
But how do I say the robot that he is meaned with this script?
You must set the tag to the same number that your level trigger is...
If you are using the savetheprincess then it has to be set to 1
Re: NPC's and more Objects
Posted: October 23rd, 2009, 9:20 am
by Conner
Ok! Do you mean the trigger-tag in the quickeditmenu?
If you mean this I've done that! But nothing happens!
Do I have to do st with the trigger type?
Re: NPC's and more Objects
Posted: October 23rd, 2009, 9:37 am
by Conner
Haahh thank you now it works!
But I have another question. In the rpg Master Chef Ogroep there are guards at the beginning! They have an own speakbubble!
I searched at the rpg_01.cfg but I didnt found the dialog!
How can I make st like this?
Re: NPC's and more Objects
Posted: October 23rd, 2009, 11:25 am
by siimvuss
Conner wrote:Haahh thank you now it works!
But I have another question. In the rpg Master Chef Ogroep there are guards at the beginning! They have an own speakbubble!
I searched at the rpg_01.cfg but I didnt found the dialog!
How can I make st like this?
In my opinion the chats are the best in sandbox 2.3.1 master chef ogro... But you cant do those things in 2.4

I really would like that option to be available in future releases of PAS.
Re: NPC's and more Objects
Posted: October 28th, 2009, 9:25 am
by Mike
The 2.4 RPG is rapidly improving so don't worry haha. The chat for master chef ogro is in /data/game_rpg.cfg That cfg has a ton of power to add new weapons, spells, monsters, items, and more! Take care.
-mike