Jumppad question
Posted: February 28th, 2010, 4:40 pm
Is there a way to make a jumppad give more height if you hit it from higher up? also if you hit it faster you fly farther?
Thanks
Thanks
No bad language. Kids must have parental permission!
http://forum.sandboxgamemaker.com/
Code: Select all
case JUMPPAD:
{
if(d->lastpickup==ents[n]->type && lastmillis-d->lastpickupmillis<300) break;
d->lastpickup = ents[n]->type;
d->lastpickupmillis = lastmillis;
vec v((int)(char)ents[n]->attr3*10.0f, (int)(char)ents[n]->attr2*10.0f, ents[n]->attr1*12.5f);
d->timeinair = 0;
if(d->ai) d->ai->becareful = true;
d->falling = vec(0, 0, 0);
// d->vel = v;
d->vel.z = 0;
d->vel.add(v);
msgsound(S_JUMPPAD, d);
break;
}