Dialogue Question
Posted: November 26th, 2012, 8:12 pm
Im Making an RPG right now and im wondering how to make a script that will remember something for a quest
For example if i want
I want it so after i have accepted the quest, to skip the first part of the script and go straight to
how do i do this?
p.s. this is not the script im using, this one is just for an example
For example if i want
Code: Select all
r_script_node "Old Man" [result "Can you do something for me?"] [
r_response "Sure, I would be glad to help you" "sure"
r_response "Sorry but im really busy right now" ""
]
r_script_node "sure" [result "Thank you so much, I need you to collect 5 apples for me"] [
r_response "Ok I'll be right back" "finish"
r_response "You go get them I don't want to" ""
]
r_script_node "finish" [result "Did You get them?"] [
r_response "Yes here they are" "thank you"
r_response "No not yet" ""
]
r_script_node "thank you" [result "Thank You"] [
r_response "No Problem" ""
]
Code: Select all
r_script_node "finish"
p.s. this is not the script im using, this one is just for an example