Hirato, I saw the latest UI for SB and I really liked it. My question is, will the coding be any different?
Second question. What will be included in the new RPG for 2.6?
If these were covered elsewhere, my bad.
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In the meantime please join the new Discord Server!
If you have any questions please e-mail me through the Platinum Arts website.
Questions for Hirato
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Questions for Hirato

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Re: Questions for Hirato
Where'd you see the UI?
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Re: Questions for Hirato
the new UI: http://www.moddb.com/games/platinum-art ... ges/new-ui
the wiki page: http://sandboxgamemaker.com/wiki/index. ... nu_editing
It'll be included in the next release, but it won't be activated by default (see the wiki page)
as far as RPG related stuff goes, it's a secret
I will let you know there are projectiles which can ricochet, along with close range combat.
you can see what else if you get the SVN
the wiki page: http://sandboxgamemaker.com/wiki/index. ... nu_editing
It'll be included in the next release, but it won't be activated by default (see the wiki page)
as far as RPG related stuff goes, it's a secret

I will let you know there are projectiles which can ricochet, along with close range combat.
you can see what else if you get the SVN
This is not a url, clicking it is pointless
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Re: Questions for Hirato
I love the new UI, it needs some work but its awesome.

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Re: Questions for Hirato
Yea it look's great good work Hirato and the other devlopers
Firstspace the attack Progress. 
Maps=
finishing the town of hisal map.
Models and textures
Just started finding these.
Menus, script's and other stuff.
Maps=
Models and textures
Menus, script's and other stuff.
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Re: Questions for Hirato
Okay, cause I just figured CS out 
RPG mode... I wondered if it'd be secret

RPG mode... I wondered if it'd be secret


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Re: Questions for Hirato
Is there any way to set up the new UI and other things, like the vehicle simulator, without CodeBlocks? I'm not admin, and I can't get it...
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Re: Questions for Hirato
everyone can get codeblocks... just google it