When I save maps a few things happen:
Particle text turns to "nothing "
NPC's lose their ability to talk (it rewrites my config file and take out my talking chars)
SOMETIMES creatures get deleted...but that's pretty rare and I don't mind
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Problems with loading cutsom maps
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- Restricted User
- Posts: 27
- Joined: June 16th, 2009, 10:50 am
- Name: Caitlin
Re: Problems with loading cutsom maps
Here is an example of my save the princess cfg code:
So besides stuff we are defining (what level trigger 1 - and the munchsound) the rest needs to be in the on_start as I have it written. For JUST npc chat it would look like this:
(or could put the level_trigger 1 after it). I know it is kind of confusing, in our new version you don't have to do the on_start. Take care.
-mike
Code: Select all
"munchsound" = [10]
"on_start" = [
movespeed 300
music traveling_minstrels nextsong
newgui Princess-Robochimp [
guitext "Thank you for saving me!" chat
guitext "You're my hero!" chat
]
munchsound = (registersound free/chomp 255)
]
"level_trigger_1" = [showgui Princess-Robochimp]
Code: Select all
"level_trigger_1" = [showgui Princess-Robochimp]
"on_start" = [
newgui Princess-Robochimp [
guitext "Thank you for saving me!" chat
guitext "You're my hero!" chat
]
]
-mike
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-
- Restricted User
- Posts: 27
- Joined: June 16th, 2009, 10:50 am
- Name: Caitlin
Re: Problems with loading cutsom maps
for some reason adding that makes it so they won't talk... strange (did you get my email?)
Re: Problems with loading cutsom maps
Make sure there are no typos or just paste what I have. I just tested the code in game and it is working for me. Make sure also the map is in single player, which is press ` for the console (button above tab) and then enter /sp savetheprincess
Just saw your e-mail, wrote back Take care.
-mike
Just saw your e-mail, wrote back Take care.
-mike
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We also have a facebook page, facebook group, myspace page and a twitter page[/b][/color]!
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-
- Restricted User
- Posts: 27
- Joined: June 16th, 2009, 10:50 am
- Name: Caitlin
Re: Problems with loading cutsom maps
I figured it out - if you want two NPC's, you don't need to do two "on starts". Both NPC code can be contained within that one. Thanks! The kids will love this tomorrow. Just gotta teach myself a few more things today (picking apart the RPG...hoping to learn quests, attacking creatures, etc. Maybe I'll learn, maybe I won't.)
Re: Problems with loading cutsom maps
For the rpg it is all in data/game_rpg.cfg So much POWA Take care!
-mike
-mike
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