I was just wondering if you guys fixed some of the issues in CO-OP with the next upcoming release?
The issues I'm more worried about are the visualization of particle information when outside of edit mode and the weird sun that shows up above players' heads that shoots lightning when they talk (neat, but noneffective) Also I'd like to see triggers working in co-op that work with scripts and perhaps the ability to quickly trade script configurations like /sendmap, /sendconfig?
Hi! Welcome to the forum for Platinum Arts Sandbox Free 3D Game Maker. I currently have the forums locked as I am attempting to properly update them.
In the meantime please join the new Discord Server!
If you have any questions please e-mail me through the Platinum Arts website.
In the meantime please join the new Discord Server!
If you have any questions please e-mail me through the Platinum Arts website.
Updated CO-OP
- Joe Staff
- Member
- Posts: 37
- Joined: June 19th, 2009, 2:34 am
- Name: Spanky
- IRC Username: Joe_Staff
- Location: Tennessee, USA
- Contact:
Updated CO-OP
Check out this Android game I'm making
Planes!
Planes!
- GoBologna120
- Member
- Posts: 167
- Joined: June 10th, 2009, 3:07 pm
- Name: Tim
- IRC Username: GoBologna
- Location: Nowhere in particular.
Re: Updated CO-OP
Yeah I actually think it looks really awesome, haha. It is when people talk this lightning shoots forth. The downside is that it is fixed when you install the coop editing patch, but then also the patch lets you add models again without crashing the server which is good Take care.
-mike
-mike
Sign up for our Newsletter to keep up to date with the Sandbox news!
We also have a facebook page, facebook group, myspace page and a twitter page[/b][/color]!
We also have a facebook page, facebook group, myspace page and a twitter page[/b][/color]!
Re: Updated CO-OP
Yar check the downloads It is the one that says coop edit patch HEHE. Take care and glad to see you back in here JoeStaff
-mike
-mike
Sign up for our Newsletter to keep up to date with the Sandbox news!
We also have a facebook page, facebook group, myspace page and a twitter page[/b][/color]!
We also have a facebook page, facebook group, myspace page and a twitter page[/b][/color]!
- Joe Staff
- Member
- Posts: 37
- Joined: June 19th, 2009, 2:34 am
- Name: Spanky
- IRC Username: Joe_Staff
- Location: Tennessee, USA
- Contact:
Re: Updated CO-OP
I still see the entity names even when out of edit mode =(
Check out this Android game I'm making
Planes!
Planes!
- GoBologna120
- Member
- Posts: 167
- Joined: June 10th, 2009, 3:07 pm
- Name: Tim
- IRC Username: GoBologna
- Location: Nowhere in particular.
- Joe Staff
- Member
- Posts: 37
- Joined: June 19th, 2009, 2:34 am
- Name: Spanky
- IRC Username: Joe_Staff
- Location: Tennessee, USA
- Contact:
Re: Updated CO-OP
Yeah, in the older version we wouldn't see them, but now we do and we hate it because it gets in the way of our work when we're trying to view eachother's work
Check out this Android game I'm making
Planes!
Planes!
Re: Updated CO-OP
/showentities n
n is a number that is between (and including) 0 and 2.
if it's 2, it ALWAYs shows the entities,
if it's 1, it shows in coopedit,
if it's 0 is shows in editmode
it defaults to 1 (you can configure this stuff easily using F7 )
n is a number that is between (and including) 0 and 2.
if it's 2, it ALWAYs shows the entities,
if it's 1, it shows in coopedit,
if it's 0 is shows in editmode
it defaults to 1 (you can configure this stuff easily using F7 )
This is not a url, clicking it is pointless