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Zombie Map

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chocolatepie33
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Re: Zombie Map

Post by chocolatepie33 »

PizzaLover101 wrote:Yep, and I WANT REGEN TO COME OUT! How long has it been? :(
About 10 months, maybe.
Julius wrote:Contribute to http://www.opengameart.org NOW!
Save the wiki!
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Bigboss
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Re: Zombie Map

Post by Bigboss »

WELL!
See that first level is an introduction into the world of 2000 and * OH NO a BUS!*
when you play it there will be map packs such as the ACTUAL Sacrifice map and the Passing from l4d
I will also have cheats coded into it so that there will be much more when you play it

UNLOCKABLES...-UNLOCKED BY....
DK mode 1000kills
3rd person 2000 kills
FMJ - M9 get 50 headshots with the M9
SAVE FUNCTION!!! 1st checkpoint SAVES TO CHECKPOINTS!!!! AMMO NOT SAVED <-- BUGGED~
Command script at the end of intro
Cutscenes watchem eh?
and yeah I need more gun models for other maps and when I update ... "The Town of the People, The People's Town"
oh and MMMMMMMMMMMMMMMMMMMMMMMMMMMETAL GGGGGGGGEAR! :D
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InHumanUnit
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Re: Zombie Map

Post by InHumanUnit »

Wass up Biggy?
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XEON BOX GAMES - XBG is a blast from the past of a pirate mast to a cars thats fast.
You dare challenge me to Halo:Reach? You must die!
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PizzaLover101
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Re: Zombie Map

Post by PizzaLover101 »

LOL, meter gear......
Ya know.....
I used sounds from metal gear solid four in my social studies project......
Project 1: Da Chest Collector [TBD]
Project 2: Tis a secret [End of summer] announcement June 22 2011
Project 3: An even bigger secret!

http://pizzagametime.tk/
http://forums.pizzagametime.tk/
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Bigboss
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Re: Zombie Map

Post by Bigboss »

Game UPDATION
Game story - ...

2 ARs
AK-47 Type 2
M16

Attachments for ARs
1. M203 - M16
2. Red Dot - M16
3. ACOG - AK-47
4. Bayonet - AK-47
5. Extended Mags - AK-47 and M16

2 types of Pistols
2 M9's
Desert Eagle

SMGS?
MP5 Maybe
FN P90 maybe

Extra Weapons
Molotov's
Throwing knifes
Bowie knife
Dragonov Sniper rifle

UNLOCKABLES...-UNLOCKED BY....
DK mode 1000kills
3rd person 2000 kills
FMJ - M9 get 50 headshots with the M9
SAVE FUNCTION!!! 1st checkpoint SAVES TO CHECKPOINTS!!!! AMMO NOT SAVED <-- BUGGED~
Command script at the end of intro
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PizzaLover101
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Re: Zombie Map

Post by PizzaLover101 »

What us DK mode and is there going to be waves like in nazi zombies
Project 1: Da Chest Collector [TBD]
Project 2: Tis a secret [End of summer] announcement June 22 2011
Project 3: An even bigger secret!

http://pizzagametime.tk/
http://forums.pizzagametime.tk/
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Bigboss
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Re: Zombie Map

Post by Bigboss »

no its going to be like every 4:30 minutes a horde will spawn out of sight
DK = Head is bigger for the zombies
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Runescapedj
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Re: Zombie Map

Post by Runescapedj »

oh, so they can get more brain to eat, and that's very tasty! so they will try harder?
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Bigboss
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Re: Zombie Map

Post by Bigboss »

no the zombies head is bigger for easy headshots
but in the command script you can edit difficulty of zombies and total number on screen and all of that
Ill give the scripts when I get there
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spikeymikey0196
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Re: Zombie Map

Post by spikeymikey0196 »

basically this is meant to be like sandbox nazi zombies or sandbox zombies or sandbox zombie massacre lol
anyways...i think we should defo use the guns idea also we should put secrets on there like the original nazi zombies,also we could talk to hirato bout the idea of gui's that let u automatically download the most recent zombie map u know the basics i would defo play this i could help with scripting if you'd like ps:i'm a begginer so it might be sloppy :(
ny ways got to go back to eating my cookie's if u want one pm me saying "nom nom" and i'll send you one with a personal msg
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