Well, I haven't tried anything with the svn as I don't have it (tho considering what it has now, I might get it

)
I don't know how much different Mini-Games would be from the other modes... If we just wanted them to play, then that wouldn't be to create... and if they wanted to edit just have them type /edittoggle in the command console...
siimvuss wrote:Of course it should avoid obstacles, mainly not getting stuck behind a little wall.
Oy, I hate that 0_0
I believe Klimy has gotten some good success with servers so I'll ask him about that. But until we get the mode working, it would be fun to have map pack downloads. That way, you can download one pack and get a certain few maps
Another thing I just realized would be great:
Respawn points or save's.
I've already got a couple respawn points in my map and they're strategically placed, so you have to complete a section before you can reach the next respawn point. I'll send it to you once it's done.
Now, about the saves.... Would it be a good idea? Like at the beginning of the map, you can save and that way if you have to shut down SB, you can pull it up and just go right to the save...
Here are some ideas for levels:
1. You can't go on to the next level until you beat the one before.
2. You can access every level, but you can also start from the first one as well.
3. The levels are locked except for the first one and you can save progress at the beginning of each map. (once you beat the series, you unlock the next one and the first series is completely unlocked forever

)
I think the 3rd one would be best. The 3rd would kinda make you want to finish the series, so that you can go back and play any game you want.
Sheesh, I've got a lot of ideas. How about achievments?
"What's a life??" when you finish the level without dying.
"Golden Bliss!" when you finish the level while getting all the coins along the way.
"Timed Terror." when you finish the level under x amount of time.
"Ultimatum." when you finish the level while doing all of the above.
There could be more of course, but it would be fun to have those. Exp points, coins etc. All would contribute to a good series! And each series has to have it's own plot possibly.
Finally, the mode... I think we can take as much time on this one as we need since we can publish the maps by themselves. That'll keep everyone happy while still allowing time for creating the mode. But I don't have any experience with C so I can't really help except for functions with CubeScript once it gets to that stage. But I think we should copy and/or modify an existing mode (preferably FPS). What do you think?
Woah that's a long post

I hope you'll read it
