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Flight Simulator - Idea

Posted: June 2nd, 2010, 10:51 am
by graphitemaster
yeah it's I again, graphitemaster, you already remember me from programming the Vehicle Simulator, and I was planing we do a flight simulator, but before I start on this project please give me ideas.

Re: Flight Simulator - Idea

Posted: June 2nd, 2010, 10:55 am
by arcones
Well sounds good!

1. If you have played Battlefront, you'll remember the ships in that allowed first person and third person viewing. That would be a good idea.
2. Having target missions.

What type of planes would there be? Could this be a type of dogfight mode?

Re: Flight Simulator - Idea

Posted: June 2nd, 2010, 1:42 pm
by GR1M
1. Is there going to be exhaust are steam trails to give the plane its visual and intuitive feel?

2. Of course gravity is a big aspect of this project so is flying backwards are wheelies a option? "This would also take a lot of camera coding also"

3. If you plan on making bots for this project wouldn't that be difficult since bots only move horizontally?

4. Inside the airplane hud?

5. When I'm saying gravity is a big part I'm talking about this http://www.youtube.com/watch?v=DAlLrPnz1QI ignore all the fancy stuff just pay attention to the planes movements.

6. Is it going to be a FPS? shooting machine guns and rockets are like a mini game flying through circles?

that's all the questions and suggestions i can come up with.

Gr1m :twisted:

Re: Flight Simulator - Idea

Posted: June 2nd, 2010, 5:37 pm
by chocolatepie33
Do you have Google Earth? Google Earth has a flight simulator that lets you fly over areas. Maybe you can get some ideas from there?

Re: Flight Simulator - Idea

Posted: June 11th, 2010, 6:51 pm
by Leo_V117
That huge white cone that appears around the plane is the sound barrier literally breaking... You may want to add that as an amazing effect... The small white streams are water droplets forming on the edge of the wings due to the intense cold.

Re: Flight Simulator - Idea

Posted: June 12th, 2010, 1:34 am
by GR1M
What about rain, snow, debree in the sky? of course you would have to find a way to stop the particles from going through the model, we already have that delima while making houses with rain :( . Maybe have the particles bouncing off the model? I don't know how you would acomplish this but it sounds pretty dang cool.

Re: Flight Simulator - Idea

Posted: June 12th, 2010, 2:17 am
by esequiel14
how about destroyable buildings probably map models?

Re: Flight Simulator - Idea

Posted: June 12th, 2010, 9:32 am
by Leo_V117
Manouvre Stunts like in H.A.W.X... That allow you to avoid missiles...

Re: Flight Simulator - Idea

Posted: June 12th, 2010, 11:49 am
by GR1M
That would take alot of work. But I can wait.

Re: Flight Simulator - Idea

Posted: June 12th, 2010, 12:46 pm
by arcones
Well actually not that much. Keep the camera far enough behind and you can pull built in stunts then. Say side roll, you can roll off to the side without having to move the camera. Then, have the ship shift back until it's back in flying mode.

I think GR1M mentioned flying backwards like wheelies, I think that would be possible (like the reverse flip move?) Just have the camera stay still until the ship fly's above and out of sight of the camera. And then switch back behind the plane again... Wouldn't be too tough.