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Gravity

Posted: August 15th, 2010, 11:10 am
by Lokkje
Hi,

Is there any way to disable gravity altogether?

And would it be possible to set an object to have a local gravity? i.e. an object that when you go near it your affected by gravity.

Re: Gravity

Posted: August 15th, 2010, 12:18 pm
by Bigboss
maybe you can set a trigger and have that happen but no ways to disable
I will look into this a bit

Re: Gravity

Posted: August 15th, 2010, 6:30 pm
by chocolatepie33
You can't turn gravity off, but you can lower/raise it by typing "gravity ####" in the console. Gravity goes from 10 to 1000.

To make an object gravity affected, you could add a trigger with this code:

Code: Select all

level_trigger_1 = [edittoggle ; gravity #### ; edittoggle]
I don't think mapmodels are affected by gravity, though...

Re: Gravity

Posted: August 16th, 2010, 1:18 am
by Runescapedj
If you put your whole map in water, it's close 2 no gravity

Re: Gravity

Posted: August 16th, 2010, 7:06 pm
by chocolatepie33
Yeah, but then they'd know they're in water...

Re: Gravity

Posted: August 17th, 2010, 1:07 am
by Runescapedj
couldn't you change the color of water so that you won't notice + delete sounds of swimming?

Re: Gravity

Posted: August 29th, 2010, 2:59 pm
by Bigboss
you could delete the file when you release it but if you do have water instead of no gravity there is no sound
i think