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If you have any questions please e-mail me through the Platinum Arts website.
In the meantime please join the new Discord Server!
If you have any questions please e-mail me through the Platinum Arts website.
2.6 Congratulations
2.6 Congratulations
Hi SandBox Developers,
I must say congratulations to all of you, I looked at this software a couple of years ago, but did not write any games in it as I wanted to at least have a sword fight or simple missiles to make
the game more interesting. I now see that the 2.6 version has these abilities, as well as some very useful RPG programming.
I have been using 3D Games Studio for my FPS, and Realmcrafter for my RPG, both of these programmes have there various difficulties. It looks like Sandbox will be a lot easier to produce
excellent graphics, and the programming looks much less difficult.
I am looking forward to some programming examples, as I understand that it is not the same scripting as 2.5. Great work, keep up the high standard already set.
Ozzie Dave
I must say congratulations to all of you, I looked at this software a couple of years ago, but did not write any games in it as I wanted to at least have a sword fight or simple missiles to make
the game more interesting. I now see that the 2.6 version has these abilities, as well as some very useful RPG programming.
I have been using 3D Games Studio for my FPS, and Realmcrafter for my RPG, both of these programmes have there various difficulties. It looks like Sandbox will be a lot easier to produce
excellent graphics, and the programming looks much less difficult.
I am looking forward to some programming examples, as I understand that it is not the same scripting as 2.5. Great work, keep up the high standard already set.
Ozzie Dave
Re: 2.6 Congratulations
It is the same scripting as 2.5 well at least all my maps work in 2.6 with all the scripting in it.
Also a few years ago you could of do a sword fight you just had to scripted it in into the game.
But anyway hello and welcome any questions post them on the forums take a look at the wiki and read the rules.
thanks
klimyriad
support team.
Also a few years ago you could of do a sword fight you just had to scripted it in into the game.
But anyway hello and welcome any questions post them on the forums take a look at the wiki and read the rules.
thanks
klimyriad
support team.
Firstspace the attack Progress. 
Maps=
finishing the town of hisal map.
Models and textures
Just started finding these.
Menus, script's and other stuff.
Maps=
Models and textures
Menus, script's and other stuff.
- Runescapedj
- Member
- Posts: 1706
- Joined: January 9th, 2010, 9:06 am
- Name: Michiel
- IRC Username: Sandboxdj
- Location: Deventer, the Netherlands
Re: 2.6 Congratulations
It isn't, the coding language changed, like in village_rpg the quest doesn't work anymore, and there are some errors cuz of wrong coding, but the program works at least, but there're many script bugsklimyriad wrote:It is the same scripting as 2.5 well at least all my maps work in 2.6 with all the scripting in it.
- PizzaLover101
- Member
- Posts: 1751
- Joined: October 23rd, 2009, 1:33 pm
- Name: NAME
- IRC Username: DaItsicle
- Location: By a computer
- Contact:
Re: 2.6 Congratulations
To put it simply, either download 2.5 or the svn. 2.6 has way too many bugs.
Project 1: Da Chest Collector [TBD]
Project 2: Tis a secret [End of summer] announcement June 22 2011
Project 3: An even bigger secret!
http://pizzagametime.tk/
http://forums.pizzagametime.tk/
Project 2: Tis a secret [End of summer] announcement June 22 2011
Project 3: An even bigger secret!
http://pizzagametime.tk/
http://forums.pizzagametime.tk/
- Chaze007
- Member
- Posts: 318
- Joined: August 9th, 2009, 8:56 pm
- Name: William
- IRC Username: Chaze007
- Location: MS
Re: 2.6 Congratulations
2.6 IS the current SVN, so that means the SVN has bugs. bugs get fixed.
- Runescapedj
- Member
- Posts: 1706
- Joined: January 9th, 2010, 9:06 am
- Name: Michiel
- IRC Username: Sandboxdj
- Location: Deventer, the Netherlands
Re: 2.6 Congratulations
so there will be a new version (pre-2.7) which will have no (or much less) bugs?
Re: 2.6 Congratulations
let us hope so.
Like i said the pizzalover i think the only reason there release 2.6 because eceyone was saying."when does 2.6 come out"
Like i said the pizzalover i think the only reason there release 2.6 because eceyone was saying."when does 2.6 come out"
Firstspace the attack Progress. 
Maps=
finishing the town of hisal map.
Models and textures
Just started finding these.
Menus, script's and other stuff.
Maps=
Models and textures
Menus, script's and other stuff.
-
- Member
- Posts: 368
- Joined: September 13th, 2010, 12:26 am
- Name: Dalton
- IRC Username: Daltonds1
- Location: Tomball, Texas
Re: 2.6 Congratulations
It is COMPLETELY different differentklimyriad wrote:It is the same scripting as 2.5 well at least all my maps work in 2.6 with all the scripting in it.
Also a few years ago you could of do a sword fight you just had to scripted it in into the game.
But anyway hello and welcome any questions post them on the forums take a look at the wiki and read the rules.
thanks
klimyriad
support team.
Re: 2.6 Congratulations
what bugs?PizzaLover101 wrote:To put it simply, either download 2.5 or the svn. 2.6 has way too many bugs.
This is not a url, clicking it is pointless
- PizzaLover101
- Member
- Posts: 1751
- Joined: October 23rd, 2009, 1:33 pm
- Name: NAME
- IRC Username: DaItsicle
- Location: By a computer
- Contact:
Re: 2.6 Congratulations
Here's some for the vehicle sim:
viewtopic.php?f=15&t=1829&p=19128&hilit=bugs#p19128
viewtopic.php?f=15&t=1829&p=19128&hilit=bugs#p19128
Project 1: Da Chest Collector [TBD]
Project 2: Tis a secret [End of summer] announcement June 22 2011
Project 3: An even bigger secret!
http://pizzagametime.tk/
http://forums.pizzagametime.tk/
Project 2: Tis a secret [End of summer] announcement June 22 2011
Project 3: An even bigger secret!
http://pizzagametime.tk/
http://forums.pizzagametime.tk/