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The problem with the latest SandBox
Posted: October 24th, 2010, 4:45 pm
by ozziedave
Hi All Sandbox Developers,
Like a lot of game development platforms there is never enough documentation on programming a game, there is very little information
on interaction with the NPC's or any procedures.
I know the stock answer on this forum is do a search on the forum, and look at the documentation in the download, but be honest with
yourselves, you software developers know how it works, but you are not sharing your knowledge with us.
We need examples of programming, otherwise Sandbox is just another game to play. I challange anybody to find any relevant
scripting information on this engine ?.
Cheers
Oziie Dave
Re: The problem with the latest SandBox
Posted: October 24th, 2010, 5:17 pm
by kid matthew
Check wiki. or go to IRC to talkto Dev.
Re: The problem with the latest SandBox
Posted: October 24th, 2010, 6:57 pm
by chocolatepie33
As of recently (Friday, haven't been on since Thursday), I've been working on an "ultimate scripting guide" on the wiki. Check it out if you want.
Re: The problem with the latest SandBox
Posted: October 24th, 2010, 8:48 pm
by Hirato
ozziedave wrote:
We need examples of programming, otherwise Sandbox is just another game to play. I challange anybody to find any relevant
scripting information on this engine ?.
BAM challenge met
http://sandboxgamemaker.com/wiki/index. ... Cubescript
there are also all the examples we provide with sandbox
ozziedave wrote:
there is very little information on interaction with the NPC's or any procedures.
you software developers know how it works, but you are not sharing your knowledge with us.
A lot of stuff isn't implemented yet and our first priority is to finish them. NPCs are but one of the victims.
We know documentation is sparse, we only have so much time to work on sandbox; we chose to focus on implementation rather than documentation for now.
With that said, your first venue of aid should be the above wiki article (if you're unfamiliar with cubescript)
the second; you should look through our current repertoire of scripts for something similar to what you wish to accomplished (ie, examples!)
finally; if none of those give you the answer you want, you'd ask; IRC would probably be the better choice for more intricate things
Re: The problem with the latest SandBox
Posted: November 24th, 2010, 4:49 pm
by owenisred
its very tricky to understand that hirato - Its good, but from a beginner to coding's perspective in particular, you get stuck from the word alias (I know I did lol)
ozziedave - believe me I understand your frustration - when I first started sandbox I couldn't understand why there was so little documentation, that wasnt all found on, say, one unified site, that was easy to understand. HOWEVER its no ones fault! The developers here are trying their best and have SO MANY projects and tasks to do still yet its not even funny.
Re: The problem with the latest SandBox
Posted: November 24th, 2010, 5:39 pm
by InHumanUnit
Iused to be a noob scripter, yrt now I know a lot.
Ex:
MD5 load "mesh.md5" md5skin "Zombie" skin.jpg
(If anyone wants the full script, just PM me, its a zombie model BTW.)
Re: The problem with the latest SandBox
Posted: December 20th, 2010, 11:58 am
by bloodraven
I need help... Im using a mac os x, and when i try to start sandbox, it says, "Try moving the game folder contain sandbox so that the path doesn't contain weird characters, or start sandbox manually." What do i do?