Clarifications on sandbox
Posted: March 13th, 2011, 9:04 am
Hi, the questions I am about to ask have problem been asked a thousand times, but I couldnt find the answer anywhere. I have been playing around with the program for a few days now and before I invest a whole bunch of time into a major project, I am wondering at the full potential of Sandbox and had the following questions:
1. Can the menus be customized (I.E. The green menu is kind of tacky for the project I have in mind)
2. As far as game design with the current version of sandbox am I able to program in custom features (I.E. If I wanted to make a fishing game could I, or if I intended to make a RTS)
3. Is it possible to make a stand alone game.
4. Is it possible to make it so a player cant go into edit mode and change the maps you have made
5. Are you limited to one map in your game or is there some way of a allowing a player to go to a new level or zone when they are finished with the first (I am hoping to have some method of allowing multiple zones in my project.)
6. If I create a full game am I free to make profit from the sell of the game.
7. What programming language should I know to work with sandbox (I am aware you dont need to program to create maps, but I am referencing adding new features)
8. Am I able to set one track for a zone, the music included with sandbox is relaxing but in my project it does not fit.
9. Are there any limitations to sandbox (I.e. is there something that it cant do without a little coding or creativity, such as not being able to build a custom character creation screen or in game cinematics (I am aware of the movie included im just citing examples) or an inventory system (citing examples))
10. I am assuming yes, but I am going to ask anyways. Is it possible to have random events happen (such as a 1 in 100,000 chance of a car coming by or a genie appearing) and also is it possible to do time based events for a map (such as an ingame clock and calander system that would display certain maps at certain times i.e. can I have a winter map, spring map, summer, a map for holidays.)
I do apologize if these questions are over saturated I just couldnt find a satisfactory answer anywhere.
Oh and since this is my first post, (after proof-reading this I realize it sounds very arrogant, keep in mind I would trade all this for a 925 job and a practical vocation like welding or farming or something as my humor comes off as dry to many people) Ill give some background on me (game design related anyways). I know how people (including myself) dread the kids that come in and start the "I HAVE A REALLY COOL IDEA FOR A GAME AND IM GOING TO NEED AN ARTIST A MUSICIAN A CODER..." threads. I assure you this is in no way one of those threads, I am merely looking to be pointed in the right direction. I also ask that no one please respond with the "GAME DESIGN IS A SERIOUS UNDERTAKING AND TAKES YEARS TO LEARN..." replies. I get those all the time with other software I use, and I am well aware of the skills and time it takes to learn them, I also have the time, intelligence, and patience to teach myself new artistic skills (I tend to learn them quick). I can assure everyone that as far as my projects go with this program you wont see many, if any posts from me along the lines of "NEW RADICAL PROJECT NEEDS ARTIST, MUSICIAN, CODER, GUY TO MAKE DONUTS, GUY TO DELIVER DONUTS, AND GUY TO PUT DONUTS IN MY MOUTH..." as I tend to be self sufficient, and I own several different studios for such purposes anyways.. I have been composing music since I was 4 (18 years now) I play over 20 instruments, and can naturally learn a new one in moments. I play in a couple of bands. I am a state certified graphic designer, and have been working with 3D for the last couple years and have started making great strides of personal growth in the field. When I wasnt playing music or drawing as a kid I was always reading, which eventually lead to me developing very strong creative writing skills (Also having a background in Theology, Mythology, Philosophy and etc helps). In the last few years I have been working in the film industry and have started a film company where I labor endlessly without pay (: as an actor, writer, director, and producer. I am very skilled in many artistic pursuits but have no practical skills (my biggest downfall). I have a understanding of BASIC and Flash Actionscript, nothing fancy yet. Other artistic skills I possess include Blacksmithing, Chainmailing, Wood working, Interior Design, Fashion Design, Sculpting, Painting, Movie Effects and Prop design, Puppeteering, Special FX makeup and many more. I dont claim to be an expert in all these fields but I am good enough to make a living with them, I dont believe the human being is limited in any degree, the only boundries are the ones we make. I have been looking for WYSIWYG sdk (Game design from an artists view lol) for awhile now (since my programing skills are wanting) and I believe sandbox might be what I have been searching for.
1. Can the menus be customized (I.E. The green menu is kind of tacky for the project I have in mind)
2. As far as game design with the current version of sandbox am I able to program in custom features (I.E. If I wanted to make a fishing game could I, or if I intended to make a RTS)
3. Is it possible to make a stand alone game.
4. Is it possible to make it so a player cant go into edit mode and change the maps you have made
5. Are you limited to one map in your game or is there some way of a allowing a player to go to a new level or zone when they are finished with the first (I am hoping to have some method of allowing multiple zones in my project.)
6. If I create a full game am I free to make profit from the sell of the game.
7. What programming language should I know to work with sandbox (I am aware you dont need to program to create maps, but I am referencing adding new features)
8. Am I able to set one track for a zone, the music included with sandbox is relaxing but in my project it does not fit.
9. Are there any limitations to sandbox (I.e. is there something that it cant do without a little coding or creativity, such as not being able to build a custom character creation screen or in game cinematics (I am aware of the movie included im just citing examples) or an inventory system (citing examples))
10. I am assuming yes, but I am going to ask anyways. Is it possible to have random events happen (such as a 1 in 100,000 chance of a car coming by or a genie appearing) and also is it possible to do time based events for a map (such as an ingame clock and calander system that would display certain maps at certain times i.e. can I have a winter map, spring map, summer, a map for holidays.)
I do apologize if these questions are over saturated I just couldnt find a satisfactory answer anywhere.
Oh and since this is my first post, (after proof-reading this I realize it sounds very arrogant, keep in mind I would trade all this for a 925 job and a practical vocation like welding or farming or something as my humor comes off as dry to many people) Ill give some background on me (game design related anyways). I know how people (including myself) dread the kids that come in and start the "I HAVE A REALLY COOL IDEA FOR A GAME AND IM GOING TO NEED AN ARTIST A MUSICIAN A CODER..." threads. I assure you this is in no way one of those threads, I am merely looking to be pointed in the right direction. I also ask that no one please respond with the "GAME DESIGN IS A SERIOUS UNDERTAKING AND TAKES YEARS TO LEARN..." replies. I get those all the time with other software I use, and I am well aware of the skills and time it takes to learn them, I also have the time, intelligence, and patience to teach myself new artistic skills (I tend to learn them quick). I can assure everyone that as far as my projects go with this program you wont see many, if any posts from me along the lines of "NEW RADICAL PROJECT NEEDS ARTIST, MUSICIAN, CODER, GUY TO MAKE DONUTS, GUY TO DELIVER DONUTS, AND GUY TO PUT DONUTS IN MY MOUTH..." as I tend to be self sufficient, and I own several different studios for such purposes anyways.. I have been composing music since I was 4 (18 years now) I play over 20 instruments, and can naturally learn a new one in moments. I play in a couple of bands. I am a state certified graphic designer, and have been working with 3D for the last couple years and have started making great strides of personal growth in the field. When I wasnt playing music or drawing as a kid I was always reading, which eventually lead to me developing very strong creative writing skills (Also having a background in Theology, Mythology, Philosophy and etc helps). In the last few years I have been working in the film industry and have started a film company where I labor endlessly without pay (: as an actor, writer, director, and producer. I am very skilled in many artistic pursuits but have no practical skills (my biggest downfall). I have a understanding of BASIC and Flash Actionscript, nothing fancy yet. Other artistic skills I possess include Blacksmithing, Chainmailing, Wood working, Interior Design, Fashion Design, Sculpting, Painting, Movie Effects and Prop design, Puppeteering, Special FX makeup and many more. I dont claim to be an expert in all these fields but I am good enough to make a living with them, I dont believe the human being is limited in any degree, the only boundries are the ones we make. I have been looking for WYSIWYG sdk (Game design from an artists view lol) for awhile now (since my programing skills are wanting) and I believe sandbox might be what I have been searching for.