Page 1 of 1

GUIimage + guilist

Posted: April 13th, 2011, 3:18 am
by Myrddin
hi all,

second to my previous post about the LEGO Building simulation / RPG,
I've been looking at the GUI config files, can someone clarify for me if it's possible to do the following as to what I'd like to do...

For those who've not seen my post, I'm looking to develop a LEGO building Simulator which I'd like to incorperate the following...
  • A multiplayer environment (build creations through multiplayer and interact online
  • A Scrollable Image Gui containing the various bricks, catagorized by type and so on
I've been looking at the GUI options and would like to know if it's possible to use the GUI Image command linked to an object that when clicked would appear within the map during game play. example would be brick 1x1 red (image) when clicked would load (brick1x1r.obj or .md3) into the scene clicking the next item would repeat the process and so on.
can GUIlist scroll or is there a limit to how many GUIimage commands can be used within the GUI list commands? as I'm obviously looking at a large amount of objects that will be "clicked on via a GUI"

the other option I've thought of is the items, yet can a gui be added to items which would scroll to the next item eg. scrolling middle wheel would select the next item in the gui like I've listed up below

bricks plates
1x1 white 1x1 white
1x1 red 1x1 red
1x1 yellow 1x1 yellow

Thanks
Gareth

Re: GUIimage + guilist

Posted: April 13th, 2011, 5:48 pm
by kid matthew
I Will see if I can make a RPG code for that, I had this idea awhile back, but I abondoned it, Id love to help Cheers!