Nice normal maps
Posted: October 5th, 2009, 11:31 pm
I made this model several months ago with 2048 normal and displacement maps. I reduced the maps to 512 x 512.
Then took the displacement map and put it in the alpha channel of the normal map. I was impressed how well PlatinumArts Sandbox engine render the 512 x 512 image normal map...
Then took the displacement map and put it in the alpha channel of the normal map. I was impressed how well PlatinumArts Sandbox engine render the 512 x 512 image normal map...