Rounded Walls
Posted: May 10th, 2012, 11:51 am
Hi Everyone,
I'd like to make a game that involves running through a series of rounded pipes/tubes/tunnells.
Is there a way of creating this that won't slow the rendering too much?
Thanks for any advice.
I'd like to make a game that involves running through a series of rounded pipes/tubes/tunnells.
Is there a way of creating this that won't slow the rendering too much?
Thanks for any advice.