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RPG Fighting

Posted: November 19th, 2009, 4:06 pm
by t5yvxc
Like Legend of Zelda from gamecube and Wii, would I be able to make a RPG style fighting game?

Re: RPG Fighting

Posted: November 19th, 2009, 4:35 pm
by madfox95
Legend of Zelda, hmm... I've heard about it, but i haven't saw these fighting styles. I've heard that u are somekind of elf guy running around with sword. But I think it's possible (I am sure, really), and Gobologna has made something, like punching. So answer ''Yes''.

Re: RPG Fighting

Posted: November 19th, 2009, 4:53 pm
by bradenm650
how do i play with people on line ;)

Re: RPG Fighting

Posted: November 20th, 2009, 7:10 am
by siimvuss
You´ll have to make a server. If youre wondering if the server system is good enough then just check sauerbraten servers. There are hundreds of them and they work just fine.

Re: RPG Fighting

Posted: November 22nd, 2009, 9:46 am
by Obsidian
bradenm650 wrote:how do i play with people on line ;)
Hey there, we'd appreciate it if you would post a new topic for your questions and not "hijack" someone else's topic.

Thanks. :)

Re: RPG Fighting

Posted: November 22nd, 2009, 9:55 am
by Mike
Yeah you could definitely do a Zelda type game. You could even lock the camera in 3rd person if you wanted. Take care!
-mike

Re: RPG Fighting

Posted: December 16th, 2009, 12:13 am
by taite12
so you can use like swords and stuff because i have the 2.4 version the newest free one and i have been looking around youtube for videos on how to make your wold a rpg?


anny help plzz pm me

Re: RPG Fighting

Posted: December 22nd, 2009, 11:25 am
by Ryuzaki
Yes you can. This engine is based off of Cube 2, which is Sauerbraten, a first-person shooter. So there is definitely the potential for fighting, but I'm not sure exactly how to implement it myself.

Re: RPG Fighting

Posted: January 17th, 2010, 4:34 pm
by t5yvxc
im stuck myself how to make it a zelda style rpg,
and also large maps make the game lag a lot so im trying to reduce the lag by making other maps that you teleport to but I dont know how to code that.