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Tin, I made this post for us
Posted: December 26th, 2009, 1:03 pm
by Eagle
After you look over the code structure of Sandbox/Cube let me know what you think.
Always~
Vickie

Re: Tin, I made this post for us
Posted: December 26th, 2009, 10:02 pm
by TinSoldier
Can do...

Re: Tin, I made this post for us
Posted: January 20th, 2010, 4:57 pm
by offtools
sry Eagle. just found your post a second ago. in general fps is still too close on the originial fps code. many things are hardcoded especialy the network code and many things still confuses me. for such a project like sandbox with many subprojects we should works on an set of extensible classes (character, camera, inventory, ....) that could be used by all mod. i hope MovieCube as side effect can lead a bit in this direction.
offtools.