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Making models in blender
Posted: June 26th, 2009, 6:58 pm
by Mama's Boy
My md3 exporting script is working well, but I am having terrible luck with two things: 1. The texture 2. Exporting the animations. I have read countless guides, but none of them seem to help. Blender is a complex program, so I might have done something wrong. Would someone care to take a look at it? If you do, can you please reccomend a virus free uploading site

? Thanks.
Re: Making models in blender
Posted: June 26th, 2009, 7:43 pm
by Hirato
animations, are defined between two frame points, ie, jump could be frames 22-30
for textures, you'd have to UV map the model, and apply the texture(s) correctly to said UV map,
you can easily google some tutorials on doing this
Re: Making models in blender
Posted: June 26th, 2009, 7:50 pm
by GoBologna120
But there are so many ways to unwrap the texture map. How would you know which one to use?
Re: Making models in blender
Posted: June 27th, 2009, 8:21 am
by Mike
Have you tried this tutorial? It really helped my webdesigner for my previous project learn how to make models haha.
http://en.wikibooks.org/wiki/Blender_3D/Noob_to_Pro
Take care.
-mike
Re: Making models in blender
Posted: June 27th, 2009, 12:14 pm
by Mama's Boy
That's the one I'm currently using. I know how to work blender, but I just can't get those md3s to work in sandbox!
Re: Making models in blender
Posted: June 27th, 2009, 12:22 pm
by Mama's Boy
Actually, the shape is in sandbox, only with that [img]file://localhost/Applications/sandbox/data/notexture.png[/img] no texture image. I have the skin in the folder. Could there be something wrong with the md3.cfg?
Re: Making models in blender
Posted: July 3rd, 2009, 11:46 am
by Mike
Have you checked out this guide yet? Take care.
-mike
http://sandboxgamemaker.com/wiki/index. ... to_Sandbox
Re: Making models in blender
Posted: July 3rd, 2009, 6:59 pm
by johnno56
Mike,
Could not follow the tutorial (old - as I have blender 2.45 installed) with the link to the md3 export script.
Downloaded the script and read the readme file. It mentions "you must load md3_export.py in blender's text editor and run the script". Here is where I get stuck.
The "py" file mentioned is included in the archive, but no instructions as to how to access the text editor within blender or how to run the script.
I have not used blender, even though it is installed, I have not had a reason to use it until now.
Sorry if this problem seems too basic for you guys, but that is where I am at the moment.
Any assistance would be appreciated.
Regards
J
Re: Making models in blender
Posted: July 3rd, 2009, 7:30 pm
by Mike
It is a bit of a tricky problem. For me I put the md3 py stuff into the scripts folder and I was able to access it from there. If you're on windows it likes to put it into a hidden folder. I haven't used any text editor stuff to get it working, just needed to put the files in the right place. Are you on windows or linux? Take care.
-mike
EDIT here is my path to it on Windows:
Blender Foundation\Blender\.blender\scripts
Re: Making models in blender
Posted: July 3rd, 2009, 11:12 pm
by Captain_Ahab