I've done most of the basics, I'm sure a developers can finish it. I'm not sure if anyone has done this yet but I'm going to post it anyway here is the edited menus.cgf file with the supported Multiplayer, it is to be placed in rpg. it wont find my server like fps can, but that can be fixed. well here it is, i may have just revolutionized sandbox, or i just repeated someone else's work. Lolz Enjoy, .CGF Extension is not allowed, So i'll put it in as a .RTF and then you can convert it using notepad if needed i can make a tutorial on how to convert it. Or Copy And Paste it in the menus.cgf file, i will be updating it once i fix a gui.
Update 1
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I've Created a 2.6.1 RPG Multiplayer
- BlackGulf
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I've Created a 2.6.1 RPG Multiplayer
- Attachments
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- menues.cgf_update_01.rtf
- oops my bad "menus"
- (15.27 KiB) Downloaded 243 times
Last edited by BlackGulf on October 1st, 2011, 9:01 am, edited 6 times in total.
Current Project
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- BlackGulf
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- Name: Trevor
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Re: I've Created a 2.59 RPG Multiplayer
EDIT



Last edited by BlackGulf on October 1st, 2011, 8:50 am, edited 3 times in total.
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- Runescapedj
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Re: I've Created a 2.6.1 RPG Multiplayer
Yeah, make screenshots, and I can't try it at this pc, maybe when I'm at my other pc
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Re: I've Created a 2.6.1 RPG Multiplayer
Please try not to double post. If you forget to add something, just edit your last post.
Age of Darkness
Maps: Music:
Models:
Scripts:
Other:
Visit the company website: (In progress (Expected to be released in two weeks :uber:)



Visit the company page on ModDB: Vulcanis Entertainment
java.x.beast wrote: I got them moves like JAGger!!!
- BlackGulf
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- Posts: 127
- Joined: August 28th, 2011, 5:07 pm
- Name: Trevor
- IRC Username: BlackGulf
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Re: I've Created a 2.6.1 RPG Multiplayer
satisfied? my screen shots are up.
Current Project
The Adventures Of NotaPig
Models
Maps
Coding
Textures
Music and SFX
In Need Of Staff.
Re: I've Created a 2.6.1 RPG Multiplayer
Err... Well this is strange... I use 2.7.0 and I used it. Before I couldn't start an RPG server... But now it opens it up and everything but the downside is I can't connect (boohoo) Good work on the GUI though. 

Re: I've Created a 2.6.1 RPG Multiplayer
Just because you added the multiplayer menu code from the FPS to the rpg doesn't mean you automatically added MP support to the RPG. That requires network code as well. I certainly wish it were that easy though ;D Take care.
-mike
-mike
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- Name: Addis
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- Location: Chicago, IL
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Re: I've Created a 2.6.1 RPG Multiplayer
Is this like... your first time seeing this topic? I believe it was made two months ago, before BlackGulf knew about networking and how to use Sandbox correctly. I'm sure that he now understands that what he created isn't a 2.6.1 RPG MP, but just the menu by copying and pasting it from FPS. I, on one hand, think that this topic should be locked...just saying though...
-Java
-Java
Age of Darkness
Maps: Music:
Models:
Scripts:
Other:
Visit the company website: (In progress (Expected to be released in two weeks :uber:)



Visit the company page on ModDB: Vulcanis Entertainment
java.x.beast wrote: I got them moves like JAGger!!!
- BlackGulf
- Member
- Posts: 127
- Joined: August 28th, 2011, 5:07 pm
- Name: Trevor
- IRC Username: BlackGulf
- Location: Stalkin' Your Mom
- Contact:
Re: I've Created a 2.6.1 RPG Multiplayer
wow, was i still a noob like 2 months ago?
Current Project
The Adventures Of NotaPig
Models
Maps
Coding
Textures
Music and SFX
In Need Of Staff.