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I was wondering if anyone knows how I can create a custom little button on the game screen, that does a custom function that I would normally employ using the T button. This way, I wouldn't have to type it out every time. Thank you soooo much guys.
What you're talking about is a key bind. Essentially you "bind" a certain function to a key and every time you press that key it executes the function.
Binds are a little complicated as most of the keys already have binds, but there are ways to get around those.
You could assign it to a button. Essentially it would be the same, it would just have to be added onto one of the menus (your custom one probably, if you're creating a game).
Unfortunately I have no idea which files in which folders I need to manipulate. If anyone could take me through the following example it would be awesome.
I do the following....
Press "T"....then enter "/mouselook_0" <---this makes it so my mouse replaces the arrow keys to maneuver around the game.
So...how could I bind this command to a letter...or a button?
trying to use /mouselook 0 now, I think it'd be cool if we could use the mouse like some sort of virtual joystick, where you keep going if you hold it in a direction.