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Lost Lands - Game in progress
- cork279
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Re: Lost Lands - Game in progress
Code: Select all
/gamespeed ##
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- kid matthew
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Re: Lost Lands - Game in progress
Yeah :p
Here's the command to do it.
Just type this into your game like u do other commands. When you do then when you hole Left Shift it will slow the gamespeed and when u let go it goes back to normal gamespeed.
/bind LSHIFT [gamespeed 50 ; onrelease "gamespeed 100"]
Cheers,
Matthew
Here's the command to do it.
Just type this into your game like u do other commands. When you do then when you hole Left Shift it will slow the gamespeed and when u let go it goes back to normal gamespeed.
/bind LSHIFT [gamespeed 50 ; onrelease "gamespeed 100"]
Cheers,
Matthew
Lost Lands Work In Progress <3 viewtopic.php?f=10&t=2522 <3
- Runescapedj
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Re: Lost Lands - Game in progress
I think itd be fun if a gamemode in waterwars had always slower gamespeed/movement speed and higher gravity (realistic jumping), just because I prefer to play fps games like that =P
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Re: Lost Lands - Game in progress
It's definitely a neato affect 
I personally love shift = sprint so I'd probably make it a wee-bit faster! Regardless, that's pretty cool and I might end up using it as a secondary thing in addition to sprinting.

I personally love shift = sprint so I'd probably make it a wee-bit faster! Regardless, that's pretty cool and I might end up using it as a secondary thing in addition to sprinting.

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Re: Lost Lands - Game in progress
Wouldn't shift-sprint actually follow a keybind code more like this...arcones wrote:It's definitely a neato affect
I personally love shift = sprint so I'd probably make it a wee-bit faster! Regardless, that's pretty cool and I might end up using it as a secondary thing in addition to sprinting.
Code: Select all
/bind LSHIFT [movespeed 120 ; onrelease "movespeed 100"]
COOL IDEA: use gamespeed in conjunction with movespeed to create an RPG spell that can warp time.
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Re: Lost Lands - Game in progress
That... was my point xDchocolatepie33 wrote:Wouldn't shift-sprint actually follow a keybind code more like this...arcones wrote:It's definitely a neato affect
I personally love shift = sprint so I'd probably make it a wee-bit faster! Regardless, that's pretty cool and I might end up using it as a secondary thing in addition to sprinting.
Seeing as gamespeed slows/speeds up the entire game whereas movespeed just speeds up the character, which sounds like what you're getting at.Code: Select all
/bind LSHIFT [movespeed 120 ; onrelease "movespeed 100"]
COOL IDEA: use gamespeed in conjunction with movespeed to create an RPG spell that can warp time.
And yeah, it would be cool to have a spell like that.

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- kid matthew
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Re: Lost Lands - Game in progress
Hint Hint Nudge Nudge
*Sneeze* *City* *Cough*

*Sneeze* *City* *Cough*

Lost Lands Work In Progress <3 viewtopic.php?f=10&t=2522 <3
- Leo_V117
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Re: Lost Lands - Game in progress
This is looking really good, Matt. Keep up the awesome work!
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- kid matthew
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Re: Lost Lands - Game in progress
Thanks
Tell me what you think.

Cheers,
Matthew
Tell me what you think.

Cheers,
Matthew
Lost Lands Work In Progress <3 viewtopic.php?f=10&t=2522 <3