That's my goal...I want every area to be accessible, even if it involves a tricky way to get there.
This is still a WIP and might be a WIP for a long time. I want there to be some secret areas too.
But I'm still only in the block-out phase so far.
I'll be adding flagpoles off buildings and a couple of awnings with jumppads on them so they can be bounced off of like diving boards, for example.
I already have 10 buildings' interiors mapped out ( no detail work yet )
so far, its all geometry with no mapmodels ( no platform entities or barrel entities yet, which could help getting to hard areas )
patience
I hope to post updates each weekend