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arcones
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Re: Reqruiting

Post by arcones »

Oh, so you're the one holding all the info? Then... um. The only way I could think of was if you hosted the map, and the others played with their characters (they have to have the map as well) however I don't know if all the options would show up for them... Connecting the maps so that you can play them multiplayer would be interesting.
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Benvdog
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Re: Reqruiting

Post by Benvdog »

Yes, i would like that...I am trying to BASE my game on World of Warcraft, have some of it's features, but also have new. Is it possible to connect maps with warps of some sort? Or something when you walk up to it, it says, "Enter Falam?/a town/" "Yes No" Or have a big map and one big traveling system where you can click where you want to go, but you have to pay a certain amount to use the system.
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siimvuss
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Re: Reqruiting

Post by siimvuss »

Runescapedj wrote:why won't we make the support team able 2 check all users stats if they think they hack? that would be usefull, because you can just ban people that way
So you think that support team is a bunch of bots who have nothing better to do? Support team is for giving help, and if you have hunderds of players then no-person will be able to check if sb hacks... Also If it would work like that then I would do following:
I´d find out what time most of the suport team is asleep, then hack and do sth, when I log off change everything back like it was. No way to discover that unless you are logged in same time and check then.
arcones
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Re: Reqruiting

Post by arcones »

Benvdog wrote:Yes, i would like that...I am trying to BASE my game on World of Warcraft, have some of it's features, but also have new. Is it possible to connect maps with warps of some sort? Or something when you walk up to it, it says, "Enter Falam?/a town/" "Yes No" Or have a big map and one big traveling system where you can click where you want to go, but you have to pay a certain amount to use the system.
Yes that is possible!

But I don't know what happens when you go from a hosted map by way of telemap to another map. (do you understand :P)

Map1 = hosted
Map2 = connected to Map1

If you go from Map1 to Map2, will it be moved off the connection or stay on? That's what I'm wondering...
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PizzaLover101
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Re: Reqruiting

Post by PizzaLover101 »

well I'm lost........
Project 1: Da Chest Collector [TBD]
Project 2: Tis a secret [End of summer] announcement June 22 2011
Project 3: An even bigger secret!

http://pizzagametime.tk/
http://forums.pizzagametime.tk/
Benvdog
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Re: Reqruiting

Post by Benvdog »

Um, i think i know what your saying, i would like it to "Stay on" (This means when you transfer to another map (2), the other map (1) that you transfered from will still be on? Just remember, i'm trying to make a mmorpg, meaning, you can be any where in the world, along with the other stuff about it :D
Also, are you saying yes, thats possible to the Yes/no system of traveling maps, or the one big system where you have to go to a certain spot, pay gold and choose where you want to go?
OR Can you do both?
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GR1M
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Re: Reqruiting

Post by GR1M »

It would work if you teleport between/to different "Servers" not maps.
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Benvdog
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Re: Reqruiting

Post by Benvdog »

So, i have to host more than one server at a time?
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Runescapedj
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Re: Reqruiting

Post by Runescapedj »

siimvuss wrote:
Runescapedj wrote:why won't we make the support team able 2 check all users stats if they think they hack? that would be usefull, because you can just ban people that way
So you think that support team is a bunch of bots who have nothing better to do? Support team is for giving help, and if you have hunderds of players then no-person will be able to check if sb hacks... Also If it would work like that then I would do following:
I´d find out what time most of the suport team is asleep, then hack and do sth, when I log off change everything back like it was. No way to discover that unless you are logged in same time and check then.
I don't think that the support team has nothing better 2 do, but I don't expect hundreds of people playing it, only like max 10 at a time, and if they think people hack, they can ban them, so they won't come back, and that'll only take like 5 mins or so, so 5 mins and you have fun again, or no fun till the hacker goes offline, which can last hours, and he can go back online again than
Benvdog
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Re: Reqruiting

Post by Benvdog »

Can we please get back on topic!
Thanks.
If you wish to help on my game or anything to do with it, please post your name under this topic with what you will be doing to clarify things.
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