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Nice normal maps

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Radder
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Posts: 67
Joined: September 23rd, 2009, 11:31 am

Nice normal maps

Post by Radder »

I made this model several months ago with 2048 normal and displacement maps. I reduced the maps to 512 x 512.
Then took the displacement map and put it in the alpha channel of the normal map. I was impressed how well PlatinumArts Sandbox engine render the 512 x 512 image normal map...
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armour normal map.jpg
Hirato
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Joined: May 30th, 2009, 1:23 pm
IRC Username: hirato

Re: Nice normal maps

Post by Hirato »

is it just me, or does the armour resemble a demon head if you shrink it down...

anyway, veyr nice texturing job
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GR1M
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Re: Nice normal maps

Post by GR1M »

What software's did you use to make this?

I'm also impressed.
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