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Zombie Map

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Bigboss
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Re: Zombie Map

Post by Bigboss »

ima post photos when im done with them
mostly of guns but of the blueprint of the 1st map
Zombie map (Version 2) Image
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InHumanUnit
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Re: Zombie Map

Post by InHumanUnit »

PizzaLover101 wrote:2.6.1?
Not really
And ihu, you un-grounded yet?
I'm not "Un-grounded", but I can go on for a short period.
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PizzaLover101
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Re: Zombie Map

Post by PizzaLover101 »

InHumanUnit wrote:
PizzaLover101 wrote:2.6.1?
Not really
And ihu, you un-grounded yet?
I'm not "Un-grounded", but I can go on for a short period.

Happy time :D
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InHumanUnit
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Re: Zombie Map

Post by InHumanUnit »

PizzaLover101 wrote:
InHumanUnit wrote:
PizzaLover101 wrote:2.6.1?
Not really
And ihu, you un-grounded yet?
I'm not "Un-grounded", but I can go on for a short period.

Happy time :D

Totally. :D
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Bigboss
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Re: Zombie Map

Post by Bigboss »

good maybe you can help meh with converting models :D I got a couple
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InHumanUnit
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Re: Zombie Map

Post by InHumanUnit »

If I remember correctly, Go to Orge(Or RC.), delete everything, and insert a enemy or playermodel(Has to be MD3 if playermodel!)'s stuff.
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Re: Zombie Map

Post by Bigboss »

yeah but I need you to CONVERT cuz IDK how to blender I got blend models of AK and Desert Eagle
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PizzaLover101
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Re: Zombie Map

Post by PizzaLover101 »

I used blender, i remember how to do it i think.....
There was a forum post on it, and a link to a blender plugin so you can export .md3

Import model
[find model]
Export model
[save location; file type]
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InHumanUnit
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Re: Zombie Map

Post by InHumanUnit »

I can't export stuff, can post a tutorial or something for meh?
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Re: Zombie Map

Post by chocolatepie33 »

look for dan's exporting md3 models tut.
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