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Discussion Thread (for anything... including cows)
- InHumanUnit
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Re: Discussion Thread (for anything... including cows)
Xeon Box Games. 

- Runescapedj
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Re: Discussion Thread (for anything... including cows)
assasins creed in PAS!
- InHumanUnit
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Re: Discussion Thread (for anything... including cows)
^
l Genuis!!!! *Rushes off to put Eizo(I think) in PAS*
l Genuis!!!! *Rushes off to put Eizo(I think) in PAS*
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Re: Discussion Thread (for anything... including cows)
Actually the idea of an AC for PAS would be simple... and yet extremely complex at the same time.
For instance, having weapons that attack are already partially implemented in RPG mode. But, running and jumping UP buildings would be extremely tricky. You could either have the building as a mapmodel which the player interacts with, or you could somehow make a code that would allow it (this I highly doubt). So to create that amount of interactive environment would be extremely difficult to accomplish without crashing a lower end computer (think of the textures and everything that comes with it).
So it's not entirely impossible, just some aspects would be difficult.
Any other ideas?
(I'm really liking this so far
)
For instance, having weapons that attack are already partially implemented in RPG mode. But, running and jumping UP buildings would be extremely tricky. You could either have the building as a mapmodel which the player interacts with, or you could somehow make a code that would allow it (this I highly doubt). So to create that amount of interactive environment would be extremely difficult to accomplish without crashing a lower end computer (think of the textures and everything that comes with it).
So it's not entirely impossible, just some aspects would be difficult.
Any other ideas?
(I'm really liking this so far


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- InHumanUnit
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Re: Discussion Thread (for anything... including cows)
Actrully...
I was thinking of making the gravity higher[Or lower...], thus, making the player having teh chance to go on top.
I was thinking of making the gravity higher[Or lower...], thus, making the player having teh chance to go on top.
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Re: Discussion Thread (for anything... including cows)
or you could change the jumpvelocity (since gravity makes things going down move slower)
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- PizzaLover101
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Re: Discussion Thread (for anything... including cows)
Or like arc said, you can run up the side of the building for a certain sleep
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Project 2: Tis a secret [End of summer] announcement June 22 2011
Project 3: An even bigger secret!
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- InHumanUnit
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Re: Discussion Thread (for anything... including cows)
I'm testing this out.
P.S:Anyone want a screen from Boss Fights Mega Awesome?
P.S:Anyone want a screen from Boss Fights Mega Awesome?
- PizzaLover101
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Re: Discussion Thread (for anything... including cows)
Yeah, sure
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Project 2: Tis a secret [End of summer] announcement June 22 2011
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- InHumanUnit
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Re: Discussion Thread (for anything... including cows)
Whats the command for jump velocity? I tried JumpVelocity 40 but it said unknown command.